mirror of
https://github.com/tribes2/SkillSector.git
synced 2026-07-11 22:44:34 +00:00
SSFT: added flag training basics, rename init funcs a little
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parent
dd0729faa9
commit
bb8b6bd6c8
6 changed files with 232 additions and 36 deletions
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@ -13,10 +13,10 @@
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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musicTrack = "ice";
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Team_Hunters_timeLimit = "25";
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powerCount = "0";
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musicTrack = "ice";
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cdTrack = "5";
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powerCount = "0";
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Hunters_timeLimit = "25";
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new MissionArea(MissionArea) {
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@ -53,9 +53,9 @@ new SimGroup(MissionGroup) {
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terrainFile = "Scarabrae_nef.ter";
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squareSize = "8";
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hazeDistance = "250";
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position = "-1024 -1024 0";
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visibleDistance = "1200";
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hazeDistance = "250";
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locked = "true";
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};
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new NavigationGraph(NavGraph) {
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@ -65,9 +65,9 @@ new SimGroup(MissionGroup) {
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position = "0 0 0 1";
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YDimOverSize = "0";
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conjoinBowlDev = "20";
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GraphFile = "Scarabrae_nef.nav";
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rotation = "0 0 0 0";
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conjoinBowlDev = "20";
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coverage = "0";
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scale = "1 1 1";
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XDimOverSize = "0";
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@ -244,8 +244,8 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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team = "0";
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Target = "33";
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team = "0";
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locked = "false";
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};
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new InteriorInstance() {
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@ -266,9 +266,9 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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team = "0";
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Trigger = "11698";
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Target = "34";
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team = "0";
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Trigger = "20162";
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locked = "false";
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};
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new StaticShape() {
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@ -279,9 +279,9 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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team = "0";
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Trigger = "11700";
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Target = "35";
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team = "0";
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Trigger = "20164";
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locked = "false";
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};
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new InteriorInstance() {
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@ -302,9 +302,9 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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team = "0";
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Trigger = "11703";
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Target = "36";
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team = "0";
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Trigger = "20167";
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locked = "false";
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};
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};
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@ -400,10 +400,10 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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notReady = "1";
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Trigger = "11714";
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Target = "39";
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inUse = "Down";
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Target = "39";
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Trigger = "20178";
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notReady = "1";
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};
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new Marker(BankSpawn) {
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position = "-155.307 126.636 243.233";
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@ -424,10 +424,10 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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wrangle = "Aim Trainer teleports";
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Target = "40";
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destination = "ATMSpawn";
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wrangle = "Aim Trainer teleports";
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Desc = "Dynamic Aim Trainer\nShoot moving targets while in the air to score points!\nMove faster to score more points and have fun!";
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destination = "ATMSpawn";
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};
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new StaticShape(ATHT) {
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position = "-170.634 150.644 233.142";
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@ -438,8 +438,8 @@ new SimGroup(MissionGroup) {
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homingCount = "0";
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Target = "41";
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destination = "ATHSpawn";
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Desc = "Aim Trainer\nShoot fast moving targets while in the air to score points!\nMove faster to score more points and have fun!";
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destination = "ATHSpawn";
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};
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new StaticShape(ATLT) {
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position = "-176.634 144.844 233.142";
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@ -450,23 +450,23 @@ new SimGroup(MissionGroup) {
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homingCount = "0";
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Target = "42";
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destination = "ATLSpawn";
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Desc = "Static Aim Trainer\nShoot static targets while in the air to score points!\nMove faster to score more points and have fun!";
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destination = "ATLSpawn";
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};
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new StaticShape(DuelZone) {
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position = "-170.634 150.644 233.142";
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position = "-140.434 150.844 233.142";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "BankTeleporter";
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lockCount = "0";
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homingCount = "0";
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wrangle = "Duel zone teleports";
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Target = "43";
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destination = "undefined";
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wrangle = "Duel zone teleports";
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Desc = "it\'s time to d-d-d-d-d-d-d-duel";
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destination = "undefined";
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};
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new StaticShape(FlagPractice) {
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new StaticShape(FTT) {
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position = "-176.634 117.644 233.142";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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@ -474,10 +474,10 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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wrangle = "Flag practice teleports";
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Target = "44";
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destination = "undefined";
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Desc = "it\'s time to d-d-d-d-d-d-d-duel";
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wrangle = "Flag Trainer teleport";
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Desc = "Flag Training Zone\nCatch flags! Throw flags!\nWe love flags!";
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destination = "FTSpawn";
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};
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};
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new ForceFieldBare(TractorBeamFront) {
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@ -489,10 +489,10 @@ new SimGroup(MissionGroup) {
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homingCount = "0";
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gravityMod = "-2.75";
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appliedForce = "0 0 0";
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originalscale = "10 40 140";
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Target = "-1";
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pz = "11723";
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appliedForce = "0 0 0";
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pz = "20187";
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velocityMod = "1.0";
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};
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new Trigger(BankWaypointZone) {
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@ -578,8 +578,8 @@ new SimGroup(MissionGroup) {
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homingCount = "0";
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Target = "45";
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destination = "BankSpawn";
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Desc = "\nWelcome back to the Bank!";
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destination = "BankSpawn";
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};
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new Marker(ATLSpawn) {
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position = "-546.054 112.086 223.904";
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@ -602,15 +602,15 @@ new SimGroup(MissionGroup) {
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};
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new StaticShape(ATMBankTeleport) {
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position = "-284.511 664.298 254.306";
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rotation = "-1 0 0 9.99997";
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rotation = "-1 0 0 12";
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scale = "1 1 1";
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dataBlock = "BankTeleporter";
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lockCount = "0";
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homingCount = "0";
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Target = "46";
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destination = "BankSpawn";
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Desc = "\nWelcome back to the Bank!";
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destination = "BankSpawn";
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};
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new TSStatic(LeftPlaceholder) {
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position = "-419.363 775.104 251.039";
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@ -650,5 +650,59 @@ new SimGroup(MissionGroup) {
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powerCount = "0";
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};
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};
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new SimGroup(FlagTrain) {
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powerCount = "0";
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new Marker(FTSpawn) {
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position = "284.013 -543.625 261.344";
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rotation = "0 0 -1 90";
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scale = "1 1 1";
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seqNum = "0";
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msToNext = "1000";
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};
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new StaticShape(FTBankTeleport) {
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position = "272.726 -537.15 254.086";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "BankTeleporter";
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lockCount = "0";
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homingCount = "0";
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Target = "47";
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Desc = "\nWelcome back to the Bank!";
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destination = "BankSpawn";
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};
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new StaticShape() {
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position = "264.386 -581.653 232.142";
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rotation = "-1 0 0 15";
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scale = "1 1 1";
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dataBlock = "ExteriorFlagStand";
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lockCount = "0";
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homingCount = "0";
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Target = "-1";
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};
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new StaticShape() {
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position = "247.87 -543.343 249.677";
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rotation = "0 1 0 15";
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scale = "1 1 1";
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dataBlock = "ExteriorFlagStand";
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lockCount = "0";
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homingCount = "0";
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Target = "-1";
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};
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new StaticShape() {
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position = "319.348 -598.244 226.873";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "ExteriorFlagStand";
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lockCount = "0";
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homingCount = "0";
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Target = "-1";
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};
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};
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};
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//--- OBJECT WRITE END ---
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