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mislabelled game methods
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@ -15,15 +15,13 @@ exec("scripts/SkillSectorAimTrainer.cs");
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exec("scripts/SkillSectorTractorBeam.cs");
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exec("scripts/SkillSectorTractorBeam.cs");
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exec("scripts/SkillSectorWaypointWrangler.cs");
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exec("scripts/SkillSectorWaypointWrangler.cs");
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package SkillSector {
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// package SkillSector {
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function none() {}
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// function none() {}
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};
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// };
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function SkillSector::initGameVars(%game) {
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}
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function SkillSector::missionLoadDone(%game) {
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function SkillSectorGame::missionLoadDone(%game)
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{
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DefaultGame::missionLoadDone(%game);
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DefaultGame::missionLoadDone(%game);
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echo("Mission loading...");
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echo("Mission loading...");
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@ -32,8 +30,12 @@ function SkillSector::missionLoadDone(%game) {
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WaypointWranglerInit();
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WaypointWranglerInit();
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}
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}
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function SkillSectorGame::initGameVars(%game)
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{
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}
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// No longer dispatching 'primary' waypoints because they can't be made semi-permanent.
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// No longer dispatching 'primary' waypoints because they can't be made semi-permanent.
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function SkillSector::clientMissionDropReady(%game, %client) {
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function SkillSectorGame::clientMissionDropReady(%game, %client) {
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messageClient(%client, 'MsgClientReady',"", %game.class);
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messageClient(%client, 'MsgClientReady',"", %game.class);
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// %game.resetScore(%client);
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// %game.resetScore(%client);
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// for(%i = 1; %i <= %game.numTeams; %i++) {
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// for(%i = 1; %i <= %game.numTeams; %i++) {
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