Krypton/Construction/scripts/packs/waypointpack.cs

183 lines
4.8 KiB
C#

//--------------------------------------------------------------------------
// waypoint dep
//--------------------------------------------------------------------------
//client.player.setInventory(waypointDeployable,1,true);
$TeamDeployableMax[waypointDeployable] = 100;
datablock StaticShapeData(Deployedwaypoint) : StaticShapeDamageProfile {
className = "waypoint";
shapeFile = "nexuscap.dts"; // dmiscf.dts, alternate
maxDamage = 2.0;
destroyedLevel = 2.0;
disabledLevel = 2.0;
mass = 1.2;
elasticity = 0.1;
friction = 0.9;
collideable = 1;
pickupRadius = 1;
sticky=false;
hasLight = true;
lightType = "PulsingLight";
lightColor = "0.1 0.8 0.8 1.0";
lightTime = "100";
lightRadius = "3";
explosion = HandGrenadeExplosion;
expDmgRadius = 1.0;
expDamage = 0.1;
expImpulse = 200.0;
dynamicType = $TypeMasks::StaticShapeObjectType;
deployedObject = true;
cmdCategory = "DSupport";
cmdIcon = CMDSensorIcon;
cmdMiniIconName = "commander/MiniIcons/com_deploymotionsensor";
targetNameTag = 'waypoint';
targetTypeTag = 'marker';
deployAmbientThread = true;
debrisShapeName = "debris_generic_small.dts";
debris = DeployableDebris;
heatSignature = 0;
deployable = true;
};
datablock ShapeBaseImageData(waypointDeployableImage) {
mass = 10;
emap = true;
shapeFile = "stackable1s.dts";
item = waypointDeployable;
mountPoint = 1;
offset = "0 0 0";
deployed = Deployedwaypoint;
heatSignature = 0;
collideable = 1;
stateName[0] = "Idle";
stateTransitionOnTriggerDown[0] = "Activate";
stateName[1] = "Activate";
stateScript[1] = "onActivate";
stateTransitionOnTriggerUp[1] = "Idle";
isLarge = true;
maxDepSlope = 360; // 30
deploySound = ItemPickupSound;
minDeployDis = 0.5;
maxDeployDis = 5.0;
};
datablock ItemData(waypointDeployable) {
className = Pack;
catagory = "Deployables";
shapeFile = "stackable1s.dts";
mass = 5.0;
elasticity = 0.2;
friction = 0.6;
pickupRadius = 1;
rotate = true;
image = "waypointDeployableImage";
pickUpName = "a waypoint pack";
heatSignature = 0;
emap = true;
};
function waypointDeployable::onPickup(%this, %obj, %shape, %amount) {
// created to prevent console errors
}
function waypointDeployableImage::onDeploy(%item, %plyr, %slot) {
%className = "StaticShape";
%playerVector = vectorNormalize(getWord(%plyr.getEyeVector(),1) SPC -1 * getWord(%plyr.getEyeVector(),0) SPC "0");
%item.surfaceNrm2 = %playerVector;
if (vAbs(floorVec(%item.surfaceNrm,100)) $= "0 0 1")
%item.surfaceNrm2 = %playerVector;
else
%item.surfaceNrm2 = vectorNormalize(vectorCross(%item.surfaceNrm,"0 0 -1"));
%rot = fullRot(%item.surfaceNrm,%item.surfaceNrm2);
%deplObj = new (%className)() {
dataBlock = %item.deployed;
scale = "0.5 0.5 0.5";
};
%deplObj.wp = new (WayPoint)(){
dataBlock = WayPointMarker;
name = %plyr.client.namebase@"'s waypoint";
base = %deplObj;
scale = "0.1 0.1 0.1";
};
%deplObj.wpname = %plyr.client.namebase@"'s waypoint";
MissionCleanup.add(%deplObj.wp);
// set orientation
%deplObj.setTransform(%item.surfacePt SPC %rot);
%deplObj.wp.setTransform(%item.surfacePt SPC %rot);
// set team, owner, and handle
%deplObj.deploy();
%deplObj.team = %plyr.client.Team;
%deplObj.wp.team = %plyr.client.Team;
%deplObj.setOwner(%plyr);
%deplObj.wp.setOwner(%plyr);
// set the sensor group if it needs one
if (%deplObj.getTarget() != -1)
setTargetSensorGroup(%deplObj.getTarget(), %plyr.client.team);
// place the deployable in the MissionCleanup/Deployables group (AI reasons)
addToDeployGroup(%deplObj);
//let the AI know as well...
AIDeployObject(%plyr.client, %deplObj);
// play the deploy sound
serverPlay3D(%item.deploySound, %deplObj.getTransform());
// increment the team count for this deployed object
$TeamDeployedCount[%plyr.team, %item.item]++;
addDSurface(%item.surface,%deplObj);
%deplObj.playThread($PowerThread,"Power");
%deplObj.playThread($AmbientThread,"ambient");
// take the deployable off the player's back and out of inventory
// %plyr.unmountImage(%slot);
// %plyr.decInventory(%item.item, 1);
return %deplObj;
}
function Deployedwaypoint::disassemble(%data,%plyr,%obj) {
disassemble(%data,%plyr,%obj);
}
//function Deployedwaypoint::onDestroyed(%this, %obj, %prevState) {
// if (%obj.isRemoved)
// return;
// %obj.isRemoved = true;
// Parent::onDestroyed(%this, %obj, %prevState);
// $TeamDeployedCount[%obj.team, waypointDeployable]--;
// remDSurface(%obj);
// %obj.wp.schedule(500, "delete");
// %obj.schedule(500, "delete");
// fireBallExplode(%obj,1);
//}
function waypointDeployableImage::onMount(%data, %obj, %node) {
%obj.haswaypoint = true; // set for jumpadcheck
%obj.packSet = 0;
}
function waypointDeployableImage::onUnmount(%data, %obj, %node) {
%obj.haswaypoint = "";
%obj.packSet = 0;
}