Moved compat scripts to scripts/t2Compat; Added an etcFunctions.cs for unclassified compat fixes; Added isDemo() to always return false

This commit is contained in:
Robert MacGregor 2015-11-22 14:09:19 -05:00
parent 849df151aa
commit 72bee49824
4 changed files with 17 additions and 1 deletions

View file

@ -0,0 +1,20 @@
//------------------------------------------------------------------------------
// playerFunctions.cs
//
// Various helper functions that many Tribes 2 scripts expect to exist which
// can be implemented wholly in script. Those that must perform more
// sophisicated engines must be implemented as engine functions.
//------------------------------------------------------------------------------
package PlayerCompatability
{
// The Tribes 2 engine behavior is to auto-fade the blown up player
// upon calling this function.
function Player::blowup(%this)
{
parent::blowup(%this);
%this.startFade(1,0,1);
}
};
activatePackage(PlayerCompatability);