Torque3D/Engine/source/gui
AzaezelX 89fb2990df fix clicking a treeview element tripping expand/collapse
set the wasselected check earlier in the test chain, and test against it  so just selecting it doesn't automatically also trip expand/collapse
2026-01-20 11:56:44 -06:00
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3d fill in the validated variables 2025-03-09 11:53:23 -05:00
buttons Allows setBitmap calls on IconButtons to set the bitmap data even if the control isn't awake to avoid issues of a set call being 'skipped' 2026-01-07 17:57:53 -06:00
containers dial back nullPtr usage 2025-12-29 17:45:09 -06:00
controls fix clicking a treeview element tripping expand/collapse 2026-01-20 11:56:44 -06:00
core dial back nullPtr usage 2025-12-29 17:45:09 -06:00
editor dial back nullPtr usage 2025-12-29 17:45:09 -06:00
game use of get<some name> methods that already return nulls/false when attempting to load 2025-05-27 17:07:08 -05:00
shaderEditor dial back nullPtr usage 2025-12-29 17:45:09 -06:00
shiny fill in the validated variables 2025-03-09 11:53:23 -05:00
theora rest of virtuals removed 2024-03-18 18:40:22 +00:00
utility dial back nullPtr usage 2025-12-29 17:45:09 -06:00
worldEditor dial back nullPtr usage 2025-12-29 17:45:09 -06:00