Torque3D/Engine/source/sim
James Urquhart da6bcbeb2b Improvements to openvr code
- Overlays are implemented (sans input for the moment)
- Fixed a problem where the movemanager was using the wrong values for hmd rotation & position
2016-09-11 22:42:42 +01:00
..
actionMap.cpp Improvements to openvr code 2016-09-11 22:42:42 +01:00
actionMap.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
connectionStringTable.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
connectionStringTable.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
netConnection.cpp Redux of Winterleaf's PR 1001, with the suggested updated values. 2015-07-28 00:53:58 -05:00
netConnection.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
netDownload.cpp Fix stack balancing problems by refactoring execution calls 2015-02-08 00:08:18 +00:00
netEvent.cpp Use a strong reference instead of more manual reference counting. 2014-12-26 11:41:19 +11:00
netGhost.cpp Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153 2016-02-26 14:39:38 +01:00
netInterface.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
netInterface.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
netObject.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
netObject.h Makes netObjects inherit off simGroup as opposed to simObject so that just about any object can function as a parent with children. 2016-04-30 23:34:54 -05:00
netStringTable.cpp Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
netStringTable.h Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00