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extended
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Tidy up indentation in openvr changes
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2016-09-11 22:51:00 +01:00 |
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hifi
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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std
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Removes current implement of shadow caching
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2019-12-13 01:14:03 -06:00 |
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gameBase.cpp
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uninitialized variables-t3d
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2020-05-11 15:30:21 -05:00 |
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gameBase.h
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missing extract bit
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2020-01-12 00:40:00 -06:00 |
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gameConnection.cpp
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Removes current implement of shadow caching
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2019-12-13 01:14:03 -06:00 |
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gameConnection.h
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Phase 2: #ifdef for Zodiacs and particles
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2018-01-23 22:03:18 +00:00 |
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gameConnectionEvents.cpp
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db-cache -- implementation of datablock caching system.
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2017-07-26 23:41:57 +01:00 |
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gameConnectionEvents.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gameProcess.cpp
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Eliminate DefineConsoleFunction
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2018-04-17 20:54:08 +02:00 |
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gameProcess.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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moveList.cpp
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uninitialized variables-t3d
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2020-05-11 15:30:21 -05:00 |
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moveList.h
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ExtendedMove class and support
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2013-01-23 01:52:46 -05:00 |
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moveManager.cpp
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Fix for Issue #1415Move::Move() is not properly initializing bool trigger[MaxTriggerKeys];
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2015-09-20 20:44:11 +02:00 |
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moveManager.h
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Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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2016-10-17 01:00:12 -05:00 |
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processList.cpp
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Removes current implement of shadow caching
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2019-12-13 01:14:03 -06:00 |
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processList.h
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process-order -- code to help positioning of objects in the process lists.
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2017-07-27 00:21:47 +01:00 |
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tickCache.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tickCache.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |