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glsl
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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hlsl
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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terrCell.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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terrCell.h
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terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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2017-07-26 22:10:56 +01:00 |
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terrCellMaterial.cpp
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all DECLARE_IMAGEASSET refactored
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2025-01-23 22:12:55 +00:00 |
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terrCellMaterial.h
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Squashed commit of the following:
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2023-02-20 20:47:46 -07:00 |
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terrCollision.cpp
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* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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2022-08-26 15:25:17 -05:00 |
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terrCollision.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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terrData.cpp
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uninitialized and unused value cleanups
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2023-05-01 10:40:02 -05:00 |
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terrData.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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terrExport.cpp
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Revert "revert #1148 as prematurely incorporated"
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2024-01-20 18:01:57 +00:00 |
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terrFeatureTypes.cpp
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New terrain blending
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2021-01-01 21:07:12 +01:00 |
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terrFeatureTypes.h
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New terrain blending
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2021-01-01 21:07:12 +01:00 |
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terrFile.cpp
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clean up math varsize complaints
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2023-04-27 16:10:04 -05:00 |
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terrFile.h
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more arithmetic overflow warns
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2023-05-01 10:43:11 -05:00 |
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terrImport.cpp
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Release memory
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2023-03-04 22:01:36 +01:00 |
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terrLighting.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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terrMaterial.cpp
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all DECLARE_IMAGEASSET refactored
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2025-01-23 22:12:55 +00:00 |
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terrMaterial.h
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all DECLARE_IMAGEASSET refactored
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2025-01-23 22:12:55 +00:00 |
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terrRender.cpp
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all DECLARE_IMAGEASSET refactored
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2025-01-23 22:12:55 +00:00 |
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terrRender.h
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terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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2017-07-26 22:10:56 +01:00 |