..
arch
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
collada
Fixes after feedback from Luis.
2014-12-23 18:48:02 +11:00
loader
Merge pull request #665 from andr3wmac/multiformat
2014-07-08 14:14:54 +02:00
instancingMatHook.cpp
TheoraTextureObject
2013-04-23 11:24:05 -04:00
instancingMatHook.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsAnimate.cpp
Changes for MaskNodeHandsOff
2013-10-22 18:18:02 -04:00
tsCollision.cpp
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
2014-03-15 12:50:38 +01:00
tsDecal.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsDecal.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsDump.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsIntegerSet.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsIntegerSet.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsLastDetail.cpp
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
2014-11-03 22:42:51 -05:00
tsLastDetail.h
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
2013-08-04 16:58:59 -05:00
tsMaterialList.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsMaterialList.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsMesh.cpp
Increment vertex pointer by 3, not 1.
2014-11-02 07:35:39 +11:00
tsMesh.h
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
tsMeshFit.cpp
Removed hard coded directory paths
2013-03-07 18:56:53 -05:00
tsMeshIntrinsics.cpp
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
tsMeshIntrinsics.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsPartInstance.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsPartInstance.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsRenderState.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsRenderState.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsShape.cpp
Fix x64 problems for WIN64.
2014-09-14 21:42:51 +02:00
tsShape.h
Rename local variable to prevent confusion with member variable.
2014-05-06 15:39:21 +04:00
tsShapeAlloc.cpp
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
2014-03-15 12:50:38 +01:00
tsShapeAlloc.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsShapeConstruct.cpp
Use fixed buffer size var when allocating return buffer from console.
2014-06-11 13:09:55 +04:00
tsShapeConstruct.h
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
tsShapeEdit.cpp
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
tsShapeInstance.cpp
Fixed issue #256 : "$pref::TS::smallestVisiblePixelSize doesn't work".
2014-01-21 18:45:02 +02:00
tsShapeInstance.h
Fix: removed 'virtual' for classes which doesn't have child.
2014-05-06 12:40:47 +04:00
tsShapeOldRead.cpp
Rename local variable to prevent confusion with member variable.
2014-05-06 15:39:21 +04:00
tsSortedMesh.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsSortedMesh.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsThread.cpp
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
2014-03-15 12:50:38 +01:00
tsTransform.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
tsTransform.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00