Torque3D/Engine/source/sfx/openal
2019-05-24 14:12:04 -05:00
..
linux windows and linux AL_ALEXT_PROTOTYPES blocks, as well as exposed the defining of it cmake side for the adventurous (windows and linux on by default, mac off till we sort why dylibs are freaking out) 2019-05-24 14:12:04 -05:00
mac revert to using the stock mac framework, and encapsulate nonstandard openal extensions usage under a set of #if defined(AL_ALEXT_PROTOTYPES) blocks 2019-05-24 11:11:09 -05:00
win32 windows and linux AL_ALEXT_PROTOTYPES blocks, as well as exposed the defining of it cmake side for the adventurous (windows and linux on by default, mac off till we sort why dylibs are freaking out) 2019-05-24 14:12:04 -05:00
aldlist.cpp Changes for Linux. 2015-01-19 01:44:36 +01:00
aldlist.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
LoadOAL.h revert to using the stock mac framework, and encapsulate nonstandard openal extensions usage under a set of #if defined(AL_ALEXT_PROTOTYPES) blocks 2019-05-24 11:11:09 -05:00
sfxALBuffer.cpp Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
sfxALBuffer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxALCaps.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxALDevice.cpp revert to using the stock mac framework, and encapsulate nonstandard openal extensions usage under a set of #if defined(AL_ALEXT_PROTOTYPES) blocks 2019-05-24 11:11:09 -05:00
sfxALDevice.h revert to using the stock mac framework, and encapsulate nonstandard openal extensions usage under a set of #if defined(AL_ALEXT_PROTOTYPES) blocks 2019-05-24 11:11:09 -05:00
sfxALProvider.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
sfxALVoice.cpp revert to using the stock mac framework, and encapsulate nonstandard openal extensions usage under a set of #if defined(AL_ALEXT_PROTOTYPES) blocks 2019-05-24 11:11:09 -05:00
sfxALVoice.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00