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GLSL
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clean up shadergen ambient handling
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2025-03-29 14:43:03 -05:00 |
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HLSL
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clean up shadergen ambient handling
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2025-03-29 14:43:03 -05:00 |
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conditionerFeature.cpp
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Fix GLSL out fragment shader color.
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2014-11-30 05:32:40 +01:00 |
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conditionerFeature.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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customShaderFeature.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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customShaderFeature.h
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rest of virtuals removed
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2024-03-18 18:40:22 +00:00 |
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featureMgr.cpp
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Ground work for node editor
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2025-06-23 02:18:39 +01:00 |
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featureMgr.h
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Ground work for node editor
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2025-06-23 02:18:39 +01:00 |
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featureSet.cpp
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Update featureSet.cpp
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2025-06-23 02:18:40 +01:00 |
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featureSet.h
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Ground work for node editor
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2025-06-23 02:18:39 +01:00 |
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featureType.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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featureType.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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langElement.cpp
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requirements for windDeformation unified featuer
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2025-06-23 02:18:42 +01:00 |
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langElement.h
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requirements for windDeformation unified featuer
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2025-06-23 02:18:42 +01:00 |
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shaderComp.cpp
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Hardware Skinning Support
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2016-08-21 01:43:30 +01:00 |
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shaderComp.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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shaderDependency.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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shaderDependency.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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shaderFeature.cpp
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give shadergen tags for the other two potential rendertargets for use down the line
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2020-08-03 16:45:37 -05:00 |
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shaderFeature.h
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uninitialized and unused value cleanups
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2023-05-01 10:40:02 -05:00 |
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shaderGen.cpp
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Ground work for node editor
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2025-06-23 02:18:39 +01:00 |
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shaderGen.h
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Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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2020-09-19 18:25:10 -05:00 |
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shaderGenVars.cpp
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shift capturing from a globalMacro to a sceneRenderstate S32
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2024-04-16 13:51:41 -05:00 |
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shaderGenVars.h
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shift capturing from a globalMacro to a sceneRenderstate S32
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2024-04-16 13:51:41 -05:00 |
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shaderOp.cpp
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requirements for windDeformation unified featuer
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2025-06-23 02:18:42 +01:00 |
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shaderOp.h
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requirements for windDeformation unified featuer
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2025-06-23 02:18:42 +01:00 |