Torque3D/Templates/BaseGame/game
Areloch f7ce1efd62 Consolidates and standardizes terrain creation between the editor, asset browser and creator panel
Also shifts terrain data importing into the new terrain asset window instead of separate in the File menu
Also removes redundant loadMaterials call that caused duplicates in the Terrain Painter material list
2020-12-28 23:43:56 -06:00
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core Consolidates and standardizes terrain creation between the editor, asset browser and creator panel 2020-12-28 23:43:56 -06:00
data Corrects groundplane assigned material in the example and editor levels 2020-12-19 01:43:52 -06:00
tools Consolidates and standardizes terrain creation between the editor, asset browser and creator panel 2020-12-28 23:43:56 -06:00
main.cs.in Moves the BaseUI module to utilize the queuedExec function to make overriding UI elements easier 2020-07-26 16:39:49 -05:00
runTests.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00