Torque3D/Engine/source/shaderGen
2025-06-23 02:18:42 +01:00
..
GLSL clean up shadergen ambient handling 2025-03-29 14:43:03 -05:00
HLSL clean up shadergen ambient handling 2025-03-29 14:43:03 -05:00
conditionerFeature.cpp Fix GLSL out fragment shader color. 2014-11-30 05:32:40 +01:00
conditionerFeature.h virtuals removed 2024-03-18 18:13:00 +00:00
customShaderFeature.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
customShaderFeature.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
featureMgr.cpp Ground work for node editor 2025-06-23 02:18:39 +01:00
featureMgr.h Ground work for node editor 2025-06-23 02:18:39 +01:00
featureSet.cpp Update featureSet.cpp 2025-06-23 02:18:40 +01:00
featureSet.h Ground work for node editor 2025-06-23 02:18:39 +01:00
featureType.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
featureType.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
langElement.cpp requirements for windDeformation unified featuer 2025-06-23 02:18:42 +01:00
langElement.h requirements for windDeformation unified featuer 2025-06-23 02:18:42 +01:00
shaderComp.cpp Hardware Skinning Support 2016-08-21 01:43:30 +01:00
shaderComp.h virtuals removed 2024-03-18 18:13:00 +00:00
shaderDependency.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shaderDependency.h virtuals removed 2024-03-18 18:13:00 +00:00
shaderFeature.cpp give shadergen tags for the other two potential rendertargets for use down the line 2020-08-03 16:45:37 -05:00
shaderFeature.h uninitialized and unused value cleanups 2023-05-01 10:40:02 -05:00
shaderGen.cpp Ground work for node editor 2025-06-23 02:18:39 +01:00
shaderGen.h Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
shaderGenVars.cpp shift capturing from a globalMacro to a sceneRenderstate S32 2024-04-16 13:51:41 -05:00
shaderGenVars.h shift capturing from a globalMacro to a sceneRenderstate S32 2024-04-16 13:51:41 -05:00
shaderOp.cpp requirements for windDeformation unified featuer 2025-06-23 02:18:42 +01:00
shaderOp.h requirements for windDeformation unified featuer 2025-06-23 02:18:42 +01:00