Torque3D/Templates/Empty/game/tools
Areloch 1e89337825 Merge pull request #1821 from Areloch/platformgenericmenucatch
Sanity check for if the GuiPlatformGenericMenuBar class
2016-11-26 02:01:32 -06:00
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base Fixes it so when using SDL, the editor menubar will correctly react to accelerator commands. 2015-09-24 22:23:26 -05:00
classIcons Re-submission of the Volumetric Fog PR, with cleanup. 2015-12-01 00:10:13 -06:00
componentEditor Duplicating changes in the tools folder over to the Empty template for parity. 2016-07-09 20:08:25 -05:00
convexEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
datablockEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
debugger case sensitivity script fixes 2015-08-14 18:00:36 -05:00
decalEditor Duplicating changes in the tools folder over to the Empty template for parity. 2016-07-09 20:08:25 -05:00
editorClasses Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
forestEditor Fixes issue #1277 2015-04-27 21:45:57 +10:00
gui Sanity check for if the GuiPlatformGenericMenuBar class is valid before trying to load a menubar that uses it, in the event that SDL isn't enabled, or other similar circumstances. 2016-11-08 23:39:07 -06:00
guiEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
levels Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
materialEditor Duplicating changes in the tools folder over to the Empty template for parity. 2016-07-09 20:08:25 -05:00
meshRoadEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
missionAreaEditor Fixes #1257 2015-04-22 23:42:32 -05:00
navEditor case sensitivity script fixes 2015-08-14 18:00:36 -05:00
particleEditor Duplicating changes in the tools folder over to the Empty template for parity. 2016-07-09 20:08:25 -05:00
physicsTools Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
resources Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
riverEditor Case-sensitive fixes on template script files for Linux. 2014-04-13 19:50:22 +02:00
roadEditor Case-sensitive fixes on template script files for Linux. 2014-04-13 19:50:22 +02:00
shapeEditor corrects https://github.com/GarageGames/Torque3D/issues/1273 with suggested resolution 2016-06-09 13:23:37 -05:00
worldEditor Fixes minor issue where if a prefab was in one of the root directories rather than further in the heirarchy, it would incorrectly add a folder of the prefab's name that contains the prefab in the creator menu's prefabs tab. 2016-10-26 00:51:05 -05:00
main.cs Removing stuff pertaining to demo modes and trials, as they're redundant now. 2015-07-01 23:36:56 -05:00