Torque3D/Templates/Full/game/art/environment/LightVolume_Sphere.cs

8 lines
178 B
C#

singleton TSShapeConstructor(LightVolume_SphereDAE)
{
baseShape = "./LightVolume_Sphere.DAE";
lodType = "TrailingNumber";
neverImport = "env*";
loadLights = "0";
};