..
GLSL
dial back nullPtr usage
2025-12-29 17:45:09 -06:00
HLSL
fix forward lit shaders in debug mode
2026-03-11 17:04:58 -05:00
conditionerFeature.cpp
Fix GLSL out fragment shader color.
2014-11-30 05:32:40 +01:00
conditionerFeature.h
virtuals removed
2024-03-18 18:13:00 +00:00
customShaderFeature.cpp
dial back nullPtr usage
2025-12-29 17:45:09 -06:00
customShaderFeature.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
featureMgr.cpp
dial back nullPtr usage
2025-12-29 17:45:09 -06:00
featureMgr.h
dial back nullPtr usage
2025-12-29 17:45:09 -06:00
featureSet.cpp
dial back nullPtr usage
2025-12-29 17:45:09 -06:00
featureSet.h
Ground work for node editor
2025-06-23 02:18:39 +01:00
featureType.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
featureType.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
langElement.cpp
requirements for windDeformation unified featuer
2025-06-23 02:18:42 +01:00
langElement.h
requirements for windDeformation unified featuer
2025-06-23 02:18:42 +01:00
shaderComp.cpp
Hardware Skinning Support
2016-08-21 01:43:30 +01:00
shaderComp.h
virtuals removed
2024-03-18 18:13:00 +00:00
shaderDependency.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
shaderDependency.h
virtuals removed
2024-03-18 18:13:00 +00:00
shaderFeature.cpp
give shadergen tags for the other two potential rendertargets for use down the line
2020-08-03 16:45:37 -05:00
shaderFeature.h
Shader Gen to produce ShaderData
2026-06-05 11:29:18 +01:00
shaderGen.cpp
Shader Gen to produce ShaderData
2026-06-05 11:29:18 +01:00
shaderGen.h
Shader Gen to produce ShaderData
2026-06-05 11:29:18 +01:00
shaderGenVars.cpp
add material tileScale
2025-12-25 19:52:06 -06:00
shaderGenVars.h
add material tileScale
2025-12-25 19:52:06 -06:00
shaderOp.cpp
requirements for windDeformation unified featuer
2025-06-23 02:18:42 +01:00
shaderOp.h
requirements for windDeformation unified featuer
2025-06-23 02:18:42 +01:00