Torque3D/Templates/BaseGame/game/tools/gui/cubemapEditor.tscript
JeffR f3cad0d77e Converts the ad-hoc design of the Material Editor to utilize the same inspector interface as most everything else does.
- Overhauls the material editor to simplify and streamline the logic behind it since the inspector does most of the work
- Tweak a few order positions of materialdefinition fields to work better
- Sets AO, Rough and Metal channel fields to use an enum type for human readability
- Updates the MaterialPreview gui control to work with assetIds
- MatEd now supports setting of parent material to inherit from
- Creating a new material now can prompt selecting an existing material to inherit from
- Can now edit the mapTo value of a material in the matEd
- New standalone Composite Texture Editor window for convering AO, Roughness and Metalness maps in a material to an ORMMap
- Can also star the creation of a composite texture via RMB context menu in AB on an image asset
- Moved logic of CubemapEditor from MatEd to it's own stuff
- Made ImageAsset fields now be more clear when they have nothing assigned, and also have a clear button to empty the field's value so it's consistent across the board
- Reorganized the layout of the gui and image files for the MatEd to be easier to navigate
- MaterialEditor now overlays the EditorGUI instead of being forcefully embedded in it, allowing easy editing of the MatEd Gui via the Gui editor
2025-08-03 12:03:02 -05:00

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function CubemapEditor::onWake(%this)
{
cubemapEd_availableCubemapList.clear();
}
function CubemapEditor::cancelCubemap(%this)
{
%cubemap = CubemapEditor.currentCubemap;
%idx = cubemapEd_availableCubemapList.findItemText( %cubemap.getName() );
cubemapEd_availableCubemapList.setItemText( %idx, notDirtyCubemap.originalName );
%cubemap.setName( notDirtyCubemap.originalName );
CubemapEditor.copyCubemaps( notDirtyCubemap, %cubemap );
CubemapEditor.copyCubemaps( notDirtyCubemap, matEdCubeMapPreviewMat);
%cubemap.updateFaces();
matEdCubeMapPreviewMat.updateFaces();
}
function CubemapEditor::showCubemapEditor(%this)
{
if (cubemapEditor.isVisible())
return;
CubemapEditor.currentCubemap = "";
cubemapEditor.setVisible(1);
new PersistenceManager(cubemapEdPerMan);
CubemapEditor.setCubemapNotDirty();
for( %i = 0; %i < RootGroup.getCount(); %i++ )
{
if( RootGroup.getObject(%i).getClassName()!$= "CubemapData" )
continue;
for( %k = 0; %k < UnlistedCubemaps.count(); %k++ )
{
%unlistedFound = 0;
if( UnlistedCubemaps.getValue(%k) $= RootGroup.getObject(%i).name )
{
%unlistedFound = 1;
break;
}
}
if( %unlistedFound )
continue;
cubemapEd_availableCubemapList.addItem( RootGroup.getObject(%i).name );
}
singleton CubemapData(notDirtyCubemap);
// if there was no cubemap, pick the first, select, and bail, these are going to take
// care of themselves in the selected function
if( !isObject( CubemapEditor.currentMaterial.cubemap ) )
{
if( cubemapEd_availableCubemapList.getItemCount() > 0 )
{
cubemapEd_availableCubemapList.setSelected(0, true);
return;
}
else
{
// if there are no cubemaps, then create one, select, and bail
%cubemap = CubemapEditor.createNewCubemap();
cubemapEd_availableCubemapList.addItem( %cubemap.name );
cubemapEd_availableCubemapList.setSelected(0, true);
return;
}
}
// do not directly change activeMat!
CubemapEditor.currentCubemap = CubemapEditor.currentMaterial.cubemap.getId();
%cubemap = CubemapEditor.currentCubemap;
notDirtyCubemap.originalName = %cubemap.getName();
CubemapEditor.copyCubemaps( %cubemap, notDirtyCubemap);
CubemapEditor.copyCubemaps( %cubemap, matEdCubeMapPreviewMat);
CubemapEditor.syncCubemap( %cubemap );
}
function CubemapEditor::hideCubemapEditor(%this,%cancel)
{
if(%cancel)
CubemapEditor.cancelCubemap();
cubemapEd_availableCubemapList.clearItems();
cubemapEdPerMan.delete();
cubemapEditor.setVisible(0);
}
// create category and update current material if there is one
function CubemapEditor::addCubemap( %this,%cubemapName )
{
if( %cubemapName $= "" )
{
toolsMessageBoxOK( "Error", "Can not create a cubemap without a valid name.");
return;
}
for(%i = 0; %i < RootGroup.getCount(); %i++)
{
if( %cubemapName $= RootGroup.getObject(%i).getName() )
{
toolsMessageBoxOK( "Error", "There is already an object with the same name.");
return;
}
}
// Create and select a new cubemap
%cubemap = CubemapEditor.createNewCubemap( %cubemapName );
%idx = cubemapEd_availableCubemapList.addItem( %cubemap.name );
cubemapEd_availableCubemapList.setSelected( %idx, true );
// material category text field to blank
addCubemapWindow-->cubemapName.setText("");
}
function CubemapEditor::createNewCubemap( %this, %cubemap )
{
if( %cubemap $= "" )
{
for(%i = 0; ; %i++)
{
%cubemap = "newCubemap_" @ %i;
if( !isObject(%cubemap) )
break;
}
}
new CubemapData(%cubemap)
{
cubeMapFaceAsset[0] = "ToolsModule:cube_xNeg_image";
cubeMapFaceAsset[1] = "ToolsModule:cube_xPos_image";
cubeMapFaceAsset[2] = "ToolsModule:cube_zNeg_image";
cubeMapFaceAsset[3] = "ToolsModule:cube_zPos_image";
cubeMapFaceAsset[4] = "ToolsModule:cube_yNeg_image";
cubeMapFaceAsset[5] = "ToolsModule:cube_yPos_image";
parentGroup = RootGroup;
};
cubemapEdPerMan.setDirty( %cubemap, "art/materials." @ $TorqueScriptFileExtension );
cubemapEdPerMan.saveDirty();
return %cubemap;
}
function CubemapEditor::setCubemapDirty(%this)
{
%propertyText = "Create Cubemap *";
cubemapEditor.text = %propertyText;
cubemapEditor.dirty = true;
cubemapEditor-->saveCubemap.setActive(true);
%cubemap = CubemapEditor.currentCubemap;
// materials created in the materail selector are given that as its filename, so we run another check
if( CubemapEditor.isMatEditorMaterial( %cubemap ) )
cubemapEdPerMan.setDirty(%cubemap, "art/materials." @ $TorqueScriptFileExtension);
else
cubemapEdPerMan.setDirty(%cubemap);
}
function CubemapEditor::setCubemapNotDirty(%this)
{
%propertyText= strreplace("Create Cubemap" , "*" , "");
cubemapEditor.text = %propertyText;
cubemapEditor.dirty = false;
cubemapEditor-->saveCubemap.setActive(false);
%cubemap = CubemapEditor.currentCubemap;
cubemapEdPerMan.removeDirty(%cubemap);
}
function CubemapEditor::showDeleteCubemapDialog(%this)
{
%idx = cubemapEd_availableCubemapList.getSelectedItem();
%cubemap = cubemapEd_availableCubemapList.getItemText( %idx );
%cubemap = %cubemap.getId();
if( %cubemap == -1 || !isObject(%cubemap) )
return;
if( isObject( %cubemap ) )
{
toolsMessageBoxYesNoCancel("Delete Cubemap?",
"Are you sure you want to delete<br><br>" @ %cubemap.getName() @ "<br><br> Cubemap deletion won't take affect until the engine is quit.",
"CubemapEditor.deleteCubemap( " @ %cubemap @ ", " @ %idx @ " );",
"",
"" );
}
}
function CubemapEditor::deleteCubemap( %this, %cubemap, %idx )
{
cubemapEd_availableCubemapList.deleteItem( %idx );
UnlistedCubemaps.add( "unlistedCubemaps", %cubemap.getName() );
if( !CubemapEditor.isMatEditorMaterial( %cubemap ) )
{
cubemapEdPerMan.removeDirty( %cubemap );
cubemapEdPerMan.removeObjectFromFile( %cubemap );
}
if( cubemapEd_availableCubemapList.getItemCount() > 0 )
{
cubemapEd_availableCubemapList.setSelected(0, true);
}
else
{
// if there are no cubemaps, then create one, select, and bail
%cubemap = CubemapEditor.createNewCubemap();
cubemapEd_availableCubemapList.addItem( %cubemap.getName() );
cubemapEd_availableCubemapList.setSelected(0, true);
}
}
function cubemapEd_availableCubemapList::onSelect( %this, %id, %cubemap )
{
%cubemap = %cubemap.getId();
if( CubemapEditor.currentCubemap $= %cubemap )
return;
if( cubemapEditor.dirty )
{
%savedCubemap = CubemapEditor.currentCubemap;
toolsMessageBoxYesNoCancel("Save Existing Cubemap?",
"Do you want to save changes to <br><br>" @ %savedCubemap.getName(),
"CubemapEditor.saveCubemap(" @ true @ ");",
"CubemapEditor.saveCubemapDialogDontSave(" @ %cubemap @ ");",
"CubemapEditor.saveCubemapDialogCancel();" );
}
else
CubemapEditor.changeCubemap( %cubemap );
}
function CubemapEditor::showSaveCubemapDialog( %this )
{
%cubemap = CubemapEditor.currentCubemap;
if( !isObject(%cubemap) )
return;
toolsMessageBoxYesNoCancel("Save Cubemap?",
"Do you want to save changes to <br><br>" @ %cubemap.getName(),
"CubemapEditor.saveCubemap( " @ %cubemap @ " );",
"",
"" );
}
function CubemapEditor::saveCubemap( %this, %cubemap )
{
notDirtyCubemap.originalName = %cubemap.getName();
CubemapEditor.copyCubemaps( %cubemap, notDirtyCubemap );
CubemapEditor.copyCubemaps( %cubemap, matEdCubeMapPreviewMat);
cubemapEdPerMan.saveDirty();
CubemapEditor.setCubemapNotDirty();
}
function CubemapEditor::saveCubemapDialogDontSave( %this, %newCubemap)
{
//deal with old cubemap first
%oldCubemap = CubemapEditor.currentCubemap;
%idx = cubemapEd_availableCubemapList.findItemText( %oldCubemap.getName() );
cubemapEd_availableCubemapList.setItemText( %idx, notDirtyCubemap.originalName );
%oldCubemap.setName( notDirtyCubemap.originalName );
CubemapEditor.copyCubemaps( notDirtyCubemap, %oldCubemap);
CubemapEditor.copyCubemaps( notDirtyCubemap, matEdCubeMapPreviewMat);
CubemapEditor.syncCubemap( %oldCubemap );
CubemapEditor.changeCubemap( %newCubemap );
}
function CubemapEditor::saveCubemapDialogCancel( %this )
{
%cubemap = CubemapEditor.currentCubemap;
%idx = cubemapEd_availableCubemapList.findItemText( %cubemap.getName() );
cubemapEd_availableCubemapList.clearSelection();
cubemapEd_availableCubemapList.setSelected( %idx, true );
}
function CubemapEditor::changeCubemap( %this, %cubemap )
{
CubemapEditor.setCubemapNotDirty();
CubemapEditor.currentCubemap = %cubemap;
notDirtyCubemap.originalName = %cubemap.getName();
CubemapEditor.copyCubemaps( %cubemap, notDirtyCubemap);
CubemapEditor.copyCubemaps( %cubemap, matEdCubeMapPreviewMat);
CubemapEditor.syncCubemap( %cubemap );
}
function CubemapEditor::editCubemapImage( %this, %face )
{
CubemapEditor.setCubemapDirty();
%cubemap = CubemapEditor.currentCubemap;
%bitmap = CubemapEditor.openFile("texture");
if( %bitmap !$= "" && %bitmap !$= "tools/materialEditor/gui/cubemapBtnBorder" )
{
%cubemap.cubeFace[%face] = %bitmap;
CubemapEditor.copyCubemaps( %cubemap, matEdCubeMapPreviewMat);
CubemapEditor.syncCubemap( %cubemap );
}
}
function CubemapEditor::editCubemapName( %this, %newName )
{
CubemapEditor.setCubemapDirty();
%cubemap = CubemapEditor.currentCubemap;
%idx = cubemapEd_availableCubemapList.findItemText( %cubemap.getName() );
cubemapEd_availableCubemapList.setItemText( %idx, %newName );
%cubemap.setName(%newName);
CubemapEditor.syncCubemap( %cubemap );
}
function CubemapEditor::syncCubemap( %this, %cubemap )
{
%xpos = CubemapEditor.searchForTexture(%cubemap.getName(), %cubemap.cubeFace[0]);
if( %xpos !$= "" )
cubemapEd_XPos.setBitmap( %xpos );
%xneg = CubemapEditor.searchForTexture(%cubemap.getName(), %cubemap.cubeFace[1]);
if( %xneg !$= "" )
cubemapEd_XNeg.setBitmap( %xneg );
%yneg = CubemapEditor.searchForTexture(%cubemap.getName(), %cubemap.cubeFace[2]);
if( %yneg !$= "" )
cubemapEd_YNeG.setBitmap( %yneg );
%ypos = CubemapEditor.searchForTexture(%cubemap.getName(), %cubemap.cubeFace[3]);
if( %ypos !$= "" )
cubemapEd_YPos.setBitmap( %ypos );
%zpos = CubemapEditor.searchForTexture(%cubemap.getName(), %cubemap.cubeFace[4]);
if( %zpos !$= "" )
cubemapEd_ZPos.setBitmap( %zpos );
%zneg = CubemapEditor.searchForTexture(%cubemap.getName(), %cubemap.cubeFace[5]);
if( %zneg !$= "" )
cubemapEd_ZNeg.setBitmap( %zneg );
cubemapEd_activeCubemapNameTxt.setText(%cubemap.getName());
%cubemap.updateFaces();
matEdCubeMapPreviewMat.updateFaces();
}
function CubemapEditor::copyCubemaps( %this, %copyFrom, %copyTo)
{
%copyTo.cubeFace[0] = %copyFrom.cubeFace[0];
%copyTo.cubeFace[1] = %copyFrom.cubeFace[1];
%copyTo.cubeFace[2] = %copyFrom.cubeFace[2];
%copyTo.cubeFace[3] = %copyFrom.cubeFace[3];
%copyTo.cubeFace[4] = %copyFrom.cubeFace[4];
%copyTo.cubeFace[5] = %copyFrom.cubeFace[5];
}