Torque3D/Templates/BaseGame/game/core
AzaezelX cf56265789 extended onCreateGame functionality
now also trips on object instances and datablock namespaces
ensures there's a generic hook for post-load processing for objects created by a scene to reference other objects created during that process
2024-01-21 22:16:15 -06:00
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clientServer extended onCreateGame functionality 2024-01-21 22:16:15 -06:00
console Streamlined baseUI profiles 2023-12-18 23:49:13 -06:00
gameObjects misc asset bit cleanups 2023-03-07 15:15:12 -06:00
gui - Added ability to explicitly execute a guiControl's console and altConsole command 2023-12-31 12:46:48 -06:00
lighting adds wetness 2022-11-21 21:12:23 -06:00
postFX overdark causality review 2023-11-28 19:34:09 -06:00
rendering - Added ability to explicitly execute a guiControl's console and altConsole command 2023-12-31 12:46:48 -06:00
sfx - Added a companion global var array for $AudioChannelsName[x] as well as utilizing $AudioChannelCount for keeping better tabs on the active defined audio channels. This allows modules to establish new channels more easily 2024-01-01 01:42:53 -06:00
utility adds a reloadModuleFiles(%moduleGroup); command 2023-04-08 21:27:43 -05:00
core.module followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
core.tscript followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
settings.xml Bloom Tweaks & OpenGL Support 2022-08-26 18:05:25 -05:00