Torque3D/Engine/source
marauder2k7 efe8c184d4 Update taml_ScriptBinding.h
fix spam on saving, we only care about compression when baml is being written out. set it to false for all apart from where specified as binary, if the format is specified then turn off auto format. This warning was also wrong its binary format
2025-10-12 19:43:46 +01:00
..
afx try to load shapes during preload 2025-07-06 19:51:55 -05:00
app redundant file cleanup 2025-08-26 18:35:00 -05:00
assets Update assetManager.cpp 2025-10-12 19:43:41 +01:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision backup 2024-05-20 12:21:37 +01:00
console eval echo aug 2025-10-07 16:33:13 -05:00
core more constexprs 2025-10-05 13:24:54 -04:00
environment adress odd water values 2025-08-02 15:04:43 -05:00
forest Ensures that when performing certain actions like painting, erasing, cutting or pasting, it will mark the forest editor as dirty so it will save as expected 2025-08-12 00:46:52 -05:00
gfx fix directx rendertarget crash 2025-08-11 23:21:20 -05:00
gui Merge pull request #1570 from Azaezel/alpha41/consoleCleanupos 2025-10-07 18:07:05 -05:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting Fix for bug reported by Rod 2025-01-06 14:24:39 +00:00
main mem report cleanups 2025-05-19 05:59:36 -05:00
materials Converts the ad-hoc design of the Material Editor to utilize the same inspector interface as most everything else does. 2025-08-03 12:03:02 -05:00
math Update mathTypes.cpp 2025-05-16 17:27:34 +01:00
module Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order 2025-01-03 00:37:25 -06:00
navigation tools build requirements 2025-08-03 10:18:23 +01:00
persistence Update taml_ScriptBinding.h 2025-10-12 19:43:46 +01:00
platform Update platformMemory.cpp 2025-05-20 10:11:25 +01:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX fix filename referencing for isfile on unix derivative o/s's 2025-09-11 14:57:56 -05:00
platformSDL Merge pull request #1234 from marauder2k9-torque/virtuals-override 2024-03-21 10:43:26 -05:00
platformWin32 clear utf16 cache 2025-05-12 11:50:22 +01:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx set GFXTextureManager::_validateTexParams to respect sen mipcaps 2025-08-04 14:36:11 -05:00
renderInstance unintialized variable cleanups 2025-05-26 14:20:22 -05:00
scene build fixes missed by copy over 2025-05-12 11:50:14 +01:00
sfx further validator cleanups 2025-03-18 14:06:33 -05:00
shaderGen requirements for windDeformation unified featuer 2025-06-23 02:18:42 +01:00
sim more stringtable leveraging 2025-05-19 12:09:21 -05:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D Merge pull request #1561 from Azaezel/alpha41/playerPoking 2025-10-05 23:32:40 -05:00
terrain use of get<some name> methods that already return nulls/false when attempting to load 2025-05-28 17:45:02 -05:00
testing Update ScriptTest.cpp 2025-05-20 16:14:53 +01:00
ts Updates the ShapeEditor with various fixes and QoL changes 2025-10-06 03:14:12 -05:00
util reformulation of subscriber message consumer 2025-09-11 22:28:44 -05:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
CMakeLists.txt adds json back to taml 2025-10-12 19:43:35 +01:00
ggEndOfLineFix.txt