Torque3D/Engine/source/scene
DavidWyand-GG 2fc5adb536 PlaneReflector Support for Side-by-Side Rendering
- The PlaneReflector class now supports side-by-side rendering.  This
does mean that while in this rendering style that all planar reflections
are rendered twice, as reflection is a screen space effect from the eye
point of view.
- Planar reflections now work in the Oculus Rift.
- Modified GuiTSCtrl::onRender() to move up where the rendering style is
defined to just before the reflection manager has its turn.
2013-10-25 02:08:13 -04:00
..
culling Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mixin Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
zones Fix for Issue #136 for Zoning Bug 2012-11-08 18:19:33 -05:00
fogStructs.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
pathManager.cpp Remove Interior Object format (DIF) 2013-04-05 12:39:26 -04:00
pathManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
reflectionManager.cpp Fix for Issue #124 for CustomMaterial Refraction 2012-11-08 16:00:52 -05:00
reflectionManager.h Fix for Issue #124 for CustomMaterial Refraction 2012-11-08 16:00:52 -05:00
reflectionMatHook.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
reflectionMatHook.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
reflector.cpp PlaneReflector Support for Side-by-Side Rendering 2013-10-25 02:08:13 -04:00
reflector.h PlaneReflector Support for Side-by-Side Rendering 2013-10-25 02:08:13 -04:00
sceneCameraState.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneCameraState.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneContainer.cpp DecalManager scene container fix 2013-09-27 12:15:44 -04:00
sceneContainer.h Added PLC_Navigation hint for gathering navmesh polygon data. 2013-07-04 17:23:23 +10:00
sceneManager.cpp Side by side rendering 2013-04-09 15:19:18 -04:00
sceneManager.h Side by side rendering 2013-04-09 15:19:18 -04:00
sceneObject.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneObject.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneObjectLightingPlugin.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
scenePolyhedralSpace.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
scenePolyhedralSpace.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneRenderState.cpp Side by side rendering 2013-04-09 15:19:18 -04:00
sceneRenderState.h Side by side rendering 2013-04-09 15:19:18 -04:00
sceneSpace.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneSpace.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneTracker.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneTracker.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sgUtil.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sgUtil.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simPath.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
simPath.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00