Torque3D/Engine/source
2019-05-25 01:08:16 -05:00
..
afx Clean up MSVC warning [C4312] conversion from type to type * of greater size 2019-02-02 23:09:55 -05:00
app Clean up redundant variables 2019-02-06 15:03:06 -05:00
assets Various fixes 2019-05-11 21:42:27 -05:00
cinterface Integrate new CInterface into the engine-console 2018-04-21 12:04:15 +02:00
collision Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 2018-04-23 10:08:14 -05:00
console Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 2019-05-01 23:18:31 -05:00
core Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Azaezel/Torque3D into development 2019-05-06 01:50:45 -05:00
environment Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Azaezel/Torque3D into development 2019-05-06 01:50:45 -05:00
forest Clean up MSVC warning [C4312] conversion from type to type * of greater size 2019-02-02 23:09:55 -05:00
gfx WIP updated UI 2019-05-09 00:11:49 -05:00
gui Catch the template files up and add the improved convex editor bits. 2019-05-19 21:30:45 -05:00
i18n Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
lighting strip out unused pixspecular to cut down on sources of confusion 2019-05-05 20:10:14 -05:00
main requested revision: use dword just in case of compiler shenanigans 2018-02-26 22:34:21 -06:00
materials Catch the template files up and add the improved convex editor bits. 2019-05-19 21:30:45 -05:00
math Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 2019-05-01 23:18:31 -05:00
module Tweaks to the Asset/Module info echo behavior to spam the console less. 2019-02-23 14:20:57 -06:00
navigation the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. 2019-03-06 18:14:36 -06:00
persistence Tweaks to the rapidjson stuff so it all plays nice, as well as minor additions to Filestream so it works with the rapidjson stuff. 2019-04-21 04:19:38 -05:00
platform Merge pull request #2220 from irei1as/development 2019-03-30 18:42:19 -05:00
platformMac corrects compilation errors on mac 2019-01-01 13:11:46 -06:00
platformPOSIX Use strncat instead of strcat to prevent some buffer overflows 2018-03-06 00:48:44 -05:00
platformSDL Merge pull request #2300 from OTHGMars/SDL_Joystick2 2019-01-21 15:17:31 -06:00
platformWin32 Merge branch 'method_Unmangle' into PBR_PR 2018-12-12 14:54:22 -06:00
platformX86UNIX no message 2019-01-02 17:53:17 -06:00
postFx Correct stateblock settings to display probes more correctly without crushing other forward elements. 2019-02-18 00:43:21 -06:00
renderInstance Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 2019-05-13 00:28:23 -05:00
scene Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development 2019-05-11 21:53:08 -05:00
sfx Added practicing's openAL eax fix 2019-05-19 21:33:58 -05:00
shaderGen Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 2019-05-13 00:28:23 -05:00
sim Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
sqlite Sqlite Console refactor, also rename param to make tooltip function more helpful 2019-01-10 21:31:17 +00:00
T3D Catch the template files up and add the improved convex editor bits. 2019-05-19 21:30:45 -05:00
terrain Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development 2019-05-11 21:53:08 -05:00
testing corrects a pair of conversions. one object oriented, one not. 2018-12-12 14:52:14 -06:00
ts Merge branch 'Assimp_Settings' of https://github.com/OTHGMars/Torque3D into Preview4_0 2019-05-25 01:08:16 -05:00
util Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
Verve (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
windowManager Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 2019-05-01 23:18:31 -05:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt