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Adds StringTableEntry when bitmap is set via setBitmapHandle. Prevents existing bitmap handles from being dropped in onWake (they are preserved in onSleep). |
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| .. | ||
| 3d | ||
| buttons | ||
| containers | ||
| controls | ||
| core | ||
| editor | ||
| game | ||
| shiny | ||
| theora | ||
| utility | ||
| worldEditor | ||