Torque3D/Templates
DavidWyand-GG e917f1ea14 Allow audioData.cs.dso to execute
When using only compiled scripts, the isFile( "./audioData.cs" ) would
fail for audioData.cs.dso causing none of the audio data to load.  The
correct method is to use isScriptFile(), along with a fully qualified
file path, to check for either the .dso or .cs files.
2013-09-04 19:02:46 -04:00
..
Empty Allow audioData.cs.dso to execute 2013-09-04 19:02:46 -04:00
Full Allow audioData.cs.dso to execute 2013-09-04 19:02:46 -04:00