Torque3D/Engine/source/platformX86UNIX/x86UNIXMath_ASM.cpp
2012-09-19 11:15:01 -04:00

56 lines
1.9 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "math/mMath.h"
static S32 m_mulDivS32_ASM(S32 a, S32 b, S32 c)
{ // a * b / c
S32 r;
__asm__ __volatile__(
"imul %2\n"
"idiv %3\n"
: "=a" (r) : "a" (a) , "b" (b) , "c" (c)
);
return r;
}
static U32 m_mulDivU32_ASM(S32 a, S32 b, U32 c)
{ // a * b / c
S32 r;
__asm__ __volatile__(
"mov $0, %%edx\n"
"mul %2\n"
"div %3\n"
: "=a" (r) : "a" (a) , "b" (b) , "c" (c)
);
return r;
}
//------------------------------------------------------------------------------
void mInstallLibrary_ASM()
{
m_mulDivS32 = m_mulDivS32_ASM;
m_mulDivU32 = m_mulDivU32_ASM;
}