Torque3D/Templates/BaseGame/game/core
2019-07-22 00:16:58 -05:00
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clientServer Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
components Merge branch 'ExpandsComponents' of https://github.com/Areloch/Torque3D into development 2019-05-04 16:09:09 -05:00
console Module-ified core structure. 2018-09-02 03:53:13 -05:00
fonts Module-ified core structure. 2018-09-02 03:53:13 -05:00
gameObjects Various fixes 2019-05-11 21:42:27 -05:00
gui Corrected probe init'ing so they don't fight for the cubemap idx order 2019-06-30 23:04:16 -05:00
lighting GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
postFX Added refactor of Editor Settings window 2019-06-03 02:47:30 -05:00
rendering Add vector light support to forward materials. 2019-07-22 00:16:58 -05:00
sfx Module-ified core structure. 2018-09-02 03:53:13 -05:00
shapes noshape.dae should go inside core 2017-07-10 20:00:23 -05:00
utility Various fixes 2019-05-11 21:42:27 -05:00
Core.cs GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
Core.module Cleanup and minor tweaks to the core dir structure. 2019-03-04 22:07:55 -06:00
settings.xml GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00