Torque3D/Engine/source/gui
AzaezelX 8bd145d54f use of get<some name> methods that already return nulls/false when attempting to load
in contexts where we would want to try first (pt2)
2025-05-28 17:45:02 -05:00
..
3d fill in the validated variables 2025-03-09 11:53:23 -05:00
buttons use of get<some name> methods that already return nulls/false when attempting to load 2025-05-28 17:45:02 -05:00
containers Merge branch 'development' into imageAsset_refactor_rev3 2025-03-24 20:07:06 +00:00
controls use of get<some name> methods that already return nulls/false when attempting to load 2025-05-27 17:07:08 -05:00
core use of get<some name> methods that already return nulls/false when attempting to load 2025-05-27 17:07:08 -05:00
editor Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3 2025-05-12 14:45:41 +01:00
game use of get<some name> methods that already return nulls/false when attempting to load 2025-05-27 17:07:08 -05:00
shaderEditor fill in the validated variables 2025-03-09 11:53:23 -05:00
shiny fill in the validated variables 2025-03-09 11:53:23 -05:00
theora rest of virtuals removed 2024-03-18 18:40:22 +00:00
utility - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 2025-05-25 07:40:10 -05:00
worldEditor - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 2025-05-25 07:40:10 -05:00