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https://github.com/TorqueGameEngines/Torque3D.git
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Fixed String -> StringTableEntry conversion in prefab file to correct corruption when setting the filename Cleaned up message spam from the MaterialSlot fields on TSStatics Added getter/setters for terrain file and assets Removed unneeded exec of tools profiles for MainMenuGUI Add logic to remove creators section of AB if in select mode Fixed misc. messageBox invokes that were erroneously converted to 'toolsMessageBox' Fix classname for NotesObject in AB Creator Entry Fix issue where ConvexShapeEditor toolbar would hide after being seen once Changed keybind for quick AB access from 'space' to 'shift space' to avoid input issues when typing in fields in some cases Fixed default image assignments for River objects on foam/ripple/depth Added handling for Material, Sound and Shape asset fields in Object Builder, and updated various objectBuilder class entries to utilize them now. Updated various fields' defaults for ObjectBuilder to utilize correct assetId's Fixed editor SceneTree tooltips for TSShape and GroundCovert to correctly reference assets as needed Added logic to properly check terrain asset validity when prompting to save changes, which would break saving actions before Added menubar items in the Object category to take control and release control of control objects quickly for testing |
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| main.tscript | ||