Torque3D/Templates/BaseGame/game/tools
2024-11-17 14:53:04 -06:00
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assetBrowser Adds utility function and method to be able to enact a load of subscenes at a specific world position 2024-10-04 00:10:26 -05:00
base Adds a separate gui profile for the popupmenus themselves that has a lighter border color, making it easier to keep track of the layout 2023-10-24 17:53:37 -05:00
classIcons Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
componentEditor Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
convexEditor snap syncing 2024-09-22 14:34:07 -05:00
datablockEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
debugger Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
decalEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
editorClasses Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
editorCore Adds an Add menubar item to the World Editor menubar that populates SceneObject classes for spawnablility based on the categories assigned to the class itself 2023-10-24 17:36:58 -05:00
forestEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
gui Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior 2024-10-27 20:04:13 -05:00
guiEditor Windowed Console button close / open / resize 2024-09-24 20:52:41 +02:00
levels Used the math from PathShape updating to standardize updating the transform of the child objects 2024-11-17 14:53:04 -06:00
materialEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
meshRoadEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
missionAreaEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
navEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
particleEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
physicsTools Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
projectImporter Fix handling of filenames starting with ./ 2023-02-26 16:00:09 -07:00
resources pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard 2023-03-07 16:09:11 -06:00
riverEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
roadEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
shaderEditor/gui shader node editor test 2024-03-03 21:13:58 +00:00
shapeEditor Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
shapes Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
VerveEditor Streamlined baseUI profiles 2023-12-18 23:49:13 -06:00
VPathEditor Sanitize the window resizing scripts 2024-09-13 20:14:43 +02:00
windowConsole Add extra increased font size to Windowed Console 2024-09-24 21:43:01 +02:00
worldEditor Fixed issue of mis-transforming child objects so rotation would be weird when rotating subscenes 2024-11-13 17:10:27 -06:00
fbx.sis Adds function to get material definition by mapTo usage 2020-08-24 04:41:17 -05:00
glb.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
gltf.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
main.tscript Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
settings.xml Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
tools.module followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
tools.tscript Expands functionality of MenuBuilder to act as primary API for building out menus 2023-10-22 00:47:29 -05:00