..
assetImporter.cpp
prelim refactor
2024-02-05 14:23:11 -06:00
assetImporter.h
virtuals removed
2024-03-18 18:13:00 +00:00
assetImporter_ScriptBinding.h
Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used
2022-04-10 19:41:37 -05:00
assetMacroHelpers.h
generic asset loader macros. currently unused
2021-10-03 15:19:04 -05:00
CppAsset.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
CppAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
CubemapAsset.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
CubemapAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
ExampleAsset.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
ExampleAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
GameObjectAsset.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
GameObjectAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
GUIAsset.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
GUIAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
ImageAsset.cpp
Implementation of Subscenes, SceneGroups and Gamemodes
2024-09-01 16:39:00 -05:00
ImageAsset.h
crashfix work for hot-editing shape assets tied to tsstatics
2024-04-06 14:48:22 -05:00
ImageAssetInspectors.h
virtuals removed
2024-03-18 18:13:00 +00:00
LevelAsset.cpp
Implementation of Subscenes, SceneGroups and Gamemodes
2024-09-01 16:39:00 -05:00
LevelAsset.h
Implementation of Subscenes, SceneGroups and Gamemodes
2024-09-01 16:39:00 -05:00
MaterialAsset.cpp
reload chain execution
2024-03-17 21:30:19 -05:00
MaterialAsset.h
crashfix work for hot-editing shape assets tied to tsstatics
2024-04-06 14:48:22 -05:00
ParticleAsset.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
ParticleAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
PostEffectAsset.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
PostEffectAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
ScriptAsset.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
ScriptAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
ShapeAnimationAsset.cpp
asset load flow work
2023-10-08 13:19:43 -05:00
ShapeAnimationAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
ShapeAsset.cpp
need to set state to ok post-load and pre-changesignal callback
2024-04-06 16:39:31 -05:00
ShapeAsset.h
crashfix work for hot-editing shape assets tied to tsstatics
2024-04-06 14:48:22 -05:00
SoundAsset.cpp
correct grouping
2024-02-05 21:02:41 -06:00
SoundAsset.h
crashfix work for hot-editing shape assets tied to tsstatics
2024-04-06 14:48:22 -05:00
SoundAssetInspectors.h
virtuals removed
2024-03-18 18:13:00 +00:00
stateMachineAsset.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
stateMachineAsset.h
virtuals removed
2024-03-18 18:13:00 +00:00
TerrainAsset.cpp
asset load refactor
2023-11-12 16:33:17 -06:00
TerrainAsset.h
crashfix work for hot-editing shape assets tied to tsstatics
2024-04-06 14:48:22 -05:00
TerrainMaterialAsset.cpp
asset load refactor
2023-11-12 16:33:17 -06:00
TerrainMaterialAsset.h
crashfix work for hot-editing shape assets tied to tsstatics
2024-04-06 14:48:22 -05:00