Torque3D/Engine/source/sfx/sfxMemoryStream.cpp
AzaezelX 96f001b0e6 clean up malformed stream conversion
reinterpret_cast was misaligning the pointer. just use the already leveraged dynamic_cast
2024-01-01 20:42:43 -06:00

119 lines
4.1 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "sfx/sfxMemoryStream.h"
#include "platform/typetraits.h"
#include "console/console.h"
SFXMemoryStream::SFXMemoryStream( const SFXFormat& format,
SourceStreamType* stream,
U32 numSamples )
: IInputStreamFilter< U8, SourceStreamType* >( stream ),
mFormat( format ),
mNumSamplesTotal( numSamples ),
mNumSamplesLeft( numSamples ),
mCurrentPacket( NULL ),
mCurrentPacketOffset( 0 )
{
}
void SFXMemoryStream::reset()
{
IResettable* rStream = dynamic_cast<IResettable*>(getSourceStream());
if(rStream )
{
rStream->reset();
if( mCurrentPacket )
destructSingle( mCurrentPacket );
mCurrentPacket = NULL;
mCurrentPacketOffset = 0;
mNumSamplesLeft = mNumSamplesTotal;
}
else
Con::errorf( "SFXMemoryStream - cannot reset source stream" );
}
U32 SFXMemoryStream::read( U8* buffer, U32 length )
{
U32 bufferOffset = 0;
// Determine how much we're supposed to read.
U32 numBytesToCopy = length;
if( mNumSamplesLeft != U32_MAX )
numBytesToCopy = getMin( length, mNumSamplesLeft * mFormat.getBytesPerSample() );
numBytesToCopy -= numBytesToCopy % mFormat.getBytesPerSample();
// Copy the data.
U32 numBytesLeftToCopy = numBytesToCopy;
while( numBytesLeftToCopy )
{
// If we have a current packet, use its data.
if( mCurrentPacket )
{
U32 numBytesLeftInCurrentPacket = mCurrentPacket->size - mCurrentPacketOffset;
// Copy data.
if( numBytesLeftInCurrentPacket )
{
const U32 remainingNumBytesToCopy = getMin( numBytesLeftInCurrentPacket, numBytesLeftToCopy );
dMemcpy( &buffer[ bufferOffset ], &mCurrentPacket->data[ mCurrentPacketOffset ], remainingNumBytesToCopy);
bufferOffset += remainingNumBytesToCopy;
mCurrentPacketOffset += remainingNumBytesToCopy;
numBytesLeftInCurrentPacket -= remainingNumBytesToCopy;
numBytesLeftToCopy -= remainingNumBytesToCopy;
}
// Discard the packet if there's no data left.
if( !numBytesLeftInCurrentPacket )
{
destructSingle( mCurrentPacket );
mCurrentPacket = NULL;
mCurrentPacketOffset = 0;
}
}
else
{
// Read a new packet.
if( !getSourceStream()->read( &mCurrentPacket, 1 ) )
break;
}
}
// Update count of remaining samples.
U32 numBytesCopied = numBytesToCopy - numBytesLeftToCopy;
if( mNumSamplesLeft != U32_MAX )
mNumSamplesLeft -= ( numBytesCopied / mFormat.getBytesPerSample() );
return numBytesCopied;
}