Torque3D/Templates/BaseGame/game/tools/materialEditor/gui
AzaezelX 57037080b2 add an ignoreLighting entry to materials
by request:, flag to utterly ignore lighting in favor of the base texture
2023-02-14 20:57:44 -06:00
..
change-material-btn_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
change-material-btn_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
change-material-btn_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
change_material_btn_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
change_material_btn_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
change_material_btn_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_xNeg.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_xNeg_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_xPos.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_xPos_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_yNeg.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_yNeg_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_yPos.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_yPos_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_zNeg.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_zNeg_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_zPos.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_zPos_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_cubepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_cubepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubeMapEd_cubePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemaped_cubepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cubemaped_cylinderpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_cylinderpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemaped_cylinderpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cubeMapEd_previewMat.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubeMapEd_previewMat_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_spherepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_spherepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapEd_spherePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemaped_spherepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cubematEd_cylinderPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cylinderpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cylinderpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cylinderpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
gridTiny2.PNG Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
gui_gridTiny2_image.asset.taml Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
guiMaterialPreviewWindow.ed.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
guiMaterialPropertiesWindow.ed.gui add an ignoreLighting entry to materials 2023-02-14 20:57:44 -06:00
matEd_cubePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_d.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_cylinderButt_h.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_cylinderButt_n.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_cylinderPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_mappedMat.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_mappedMat_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_pyramidPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_d.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_sphereButt_h.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_sphereButt_n.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_spherePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_torusKnotPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_torusPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
MaterialEditorGui,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
MaterialEditorToolbar.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialInstancesView.ed.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
MaterialInstanceViewCtrl.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialSelectorIcon_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
materialSelectorIcon_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialSelectorIcon_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
materialSelectorIcon_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialSelectorIcon_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
materialSelectorIcon_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
MaterialToolbar.ed.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
mesh-selector-btn_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
mesh-selector-btn_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
mesh-selector-btn_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
mesh_selector_btn_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
mesh_selector_btn_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
mesh_selector_btn_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
new-material_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
new-material_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
new-material_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
new_material_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
new_material_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
new_material_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
Profiles.ed.tscript Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
pyramidpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
pyramidpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
pyramidpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
screenFaded.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
screenFaded_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
scrollBox.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
scrollBox_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
spherepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
spherepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
spherepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
torusknotpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
torusknotpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
torusknotpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
torusknowpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
torusknowpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
torusknowpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
toruspreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
toruspreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
toruspreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
unknownImage.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
unknownImage_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
unsavedWarn.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
unsavedWarn_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav-none_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-none_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-none_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-none_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav_none_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_none_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_none_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_none_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00