mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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refactor concurency test conu=sumer thread runner to generate timeouts at excessive attempts (32ms*runlength) threadsafefreelist reporting augs scripttest object name conflict resolutions skip testing platform window creation if no monitor was found
62 lines
2.4 KiB
C++
62 lines
2.4 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2014 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifdef TORQUE_TESTS_ENABLED
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#include "testing/unitTesting.h"
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#include "windowManager/platformWindowMgr.h"
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// Mysteriously, TEST(WindowManager, BasicAPI) gives an error. Huh.
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TEST(WinMgr, BasicAPI)
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{
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PlatformWindowManager *pwm = CreatePlatformWindowManager();
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ASSERT_TRUE(pwm)
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<< "no monitor to test against!";
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// Check out the primary desktop area...
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RectI primary = pwm->getPrimaryDesktopArea();
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EXPECT_TRUE(primary.isValidRect())
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<< "Got some sort of invalid rect from the window manager!";
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// Now try to get info about all the monitors.
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Vector<RectI> monitorRects;
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pwm->getMonitorRegions(monitorRects);
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EXPECT_GT(monitorRects.size(), 0)
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<< "Should get at least one monitor rect back from getMonitorRegions!";
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// This test is here just to detect overflow/runaway situations. -- BJG
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EXPECT_LT(monitorRects.size(), 64)
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<< "Either something's wrong, or you have a lot of monitors...";
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for(S32 i=0; i<monitorRects.size(); i++)
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{
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EXPECT_TRUE(monitorRects[i].isValidRect())
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<< "Got an invalid rect for this monitor - no good.";
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}
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// No way to destroy the window manager.
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};
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#endif
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