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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
gtest tweaks
refactor concurency test conu=sumer thread runner to generate timeouts at excessive attempts (32ms*runlength) threadsafefreelist reporting augs scripttest object name conflict resolutions skip testing platform window creation if no monitor was found
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cb766f2878
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@ -443,7 +443,7 @@ TEST(Script, ForEachLoop)
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%count = 0;
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foreach (%obj in %this)
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{
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if (%obj.getName() $= "A")
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if (%obj.getName() $= "A_FEC")
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continue;
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%count++;
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@ -454,7 +454,7 @@ TEST(Script, ForEachLoop)
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function a()
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{
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%set = new SimSet();
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%set.add(new SimObject(A));
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%set.add(new SimObject(A_FEC));
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%set.add(new SimObject());
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%set.add(new SimObject());
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@ -471,7 +471,7 @@ TEST(Script, ForEachLoop)
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{
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foreach (%obj in %this)
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{
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if (%obj.getName() $= "A")
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if (%obj.getName() $= "A_FER")
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return 76;
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}
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return 0;
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@ -480,7 +480,7 @@ TEST(Script, ForEachLoop)
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function a()
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{
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%set = new SimSet();
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%set.add(new SimObject(A));
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%set.add(new SimObject(A_FER));
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%set.add(new SimObject());
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%set.add(new SimObject());
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@ -499,7 +499,7 @@ TEST(Script, ForEachLoop)
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{
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foreach (%innerObj in %this)
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{
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if (%innerObj.getName() $= "A")
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if (%innerObj.getName() $= "A_FENR")
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return 42;
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}
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}
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@ -509,7 +509,7 @@ TEST(Script, ForEachLoop)
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function a()
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{
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%set = new SimSet();
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%set.add(new SimObject(A));
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%set.add(new SimObject(A_FENR));
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%set.add(new SimObject());
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%set.add(new SimObject());
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@ -91,18 +91,6 @@ public:
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ValueRef val = new Value(i, tick);
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mDeque.pushBack(val);
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}
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// WORKAROUND: due to a bug in the Deque, we lose an item, and thus the test will loop forever. We currently
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// don't have a timeout solution, so instead push som extra elements just to make sure Consumer
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// doesn't get stuck.
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for(U32 i = mValues.size(); i < mValues.size() + 5; i++)
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{
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U32 tick = Platform::getRealMilliseconds();
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ValueRef val = new Value(i, tick);
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mDeque.pushBack(val);
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}
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}
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};
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@ -115,10 +103,27 @@ public:
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virtual void run(void*)
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{
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for(U32 i = 0; i < mValues.size(); i++)
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S32 timeOut = mValues.size() * 32;
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U32 endTime = Platform::getRealMilliseconds() + timeOut;
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for (U32 i = 0; i < mValues.size(); i++)
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{
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ValueRef value;
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while(!mDeque.tryPopFront(value));
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bool timedOut = false;
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while (!mDeque.tryPopFront(value))
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{
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if (timeOut && Platform::getRealMilliseconds() >= endTime)
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{
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timedOut = true;
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break;
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}
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};
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ASSERT_FALSE(timedOut)
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<< "consumer thread timed out!";
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if (timedOut) return;
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EXPECT_EQ(i, value->mIndex);
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EXPECT_EQ(value->mTick, mValues[i]);
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}
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@ -35,7 +35,7 @@ TEST(ThreadSafePriorityQueue, Serial)
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const U32 len = 11;
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U32 indices[len] = { 2, 7, 4, 6, 1, 5, 3, 8, 6, 9, 0};
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F32 priorities[len] = {0.2, 0.7, 0.4, 0.6, 0.1, 0.5, 0.3, 0.8, 0.6, 0.9, 0};
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F32 priorities[len] = {0.2f, 0.7f, 0.4f, 0.6f, 0.1f, 0.5f, 0.3f, 0.8f, 0.6f, 0.9f, 0.0f};
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ThreadSafePriorityQueue<U32, F32, true> minQueue;
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ThreadSafePriorityQueue<U32, F32, false> maxQueue;
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@ -92,7 +92,7 @@ TEST(ThreadSafePriorityQueue, Concurrent)
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virtual void run(void*)
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{
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U32 indices[LEN] = { 2, 7, 4, 6, 1, 5, 3, 8, 6, 9, 0};
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F32 priorities[LEN] = {0.2, 0.7, 0.4, 0.6, 0.1, 0.5, 0.3, 0.8, 0.6, 0.9, 0};
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F32 priorities[LEN] = {0.2f, 0.7f, 0.4f, 0.6f, 0.1f, 0.5f, 0.3f, 0.8f, 0.6f, 0.9f, 0.0f};
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for(U32 i = 0; i < LEN; i++)
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{
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@ -85,7 +85,7 @@ class ThreadSafeFreeList
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{
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#ifdef TORQUE_DEBUG
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AssertWarn( mNumNodesTotal == mNumNodesFree,
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"ThreadSafeFreeList::~ThreadSafeFreeList() - still got live instances" );
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avar("ThreadSafeFreeList::~ThreadSafeFreeList() - still got live instances:[%i/%i]", mNumNodesTotal,mNumNodesFree) );
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#endif
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// Destroy remaining nodes. Not synchronized. We assume all
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@ -29,6 +29,9 @@ TEST(WinMgr, BasicAPI)
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{
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PlatformWindowManager *pwm = CreatePlatformWindowManager();
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ASSERT_TRUE(pwm)
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<< "no monitor to test against!";
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// Check out the primary desktop area...
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RectI primary = pwm->getPrimaryDesktopArea();
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@ -55,4 +58,4 @@ TEST(WinMgr, BasicAPI)
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// No way to destroy the window manager.
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};
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#endif
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#endif
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