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caustics
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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dof
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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edgeaa
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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fxaa
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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gl
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Merge pull request #1461 from Azaezel/textureLinearization
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2016-02-16 01:23:16 -06:00 |
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hdr
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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lightRay
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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mlaa
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Clean GLSL fragment shader out.
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2014-11-30 23:00:18 +01:00 |
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oculusvr
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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ssao
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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vignette
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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chromaticLens.hlsl
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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flashP.hlsl
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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fogP.hlsl
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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gammaP.hlsl
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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glowBlurP.hlsl
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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glowBlurV.hlsl
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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motionBlurP.hlsl
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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passthruP.hlsl
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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postFx.hlsl
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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postFxV.glsl
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Changes to GLSL files for OpenGL
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2014-04-13 19:55:45 +02:00 |
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postFxV.hlsl
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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turbulenceP.hlsl
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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underwaterFogP.hlsl
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |
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VolFogGlowP.hlsl
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Direct3D11 common shader changes.
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2016-03-20 21:50:21 +10:00 |