Torque3D/Templates/Full/game/art/shapes
2016-05-15 16:24:47 -05:00
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actors Adds some example components, game objects and the tools and scripts to utilize them. 2016-05-15 16:24:47 -05:00
Cheetah castDynamicShadows defaults to false, flipped it over to true for materials on mobile/animated assets. 2015-11-02 23:06:51 -06:00
cube Full Template for ticket #1 2012-09-19 11:54:25 -04:00
groundCover Full Template for ticket #1 2012-09-19 11:54:25 -04:00
items Full Template for ticket #1 2012-09-19 11:54:25 -04:00
rocks Full Template for ticket #1 2012-09-19 11:54:25 -04:00
station Full Template for ticket #1 2012-09-19 11:54:25 -04:00
teleporter Full Template for ticket #1 2012-09-19 11:54:25 -04:00
trees/defaulttree The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 2016-02-16 02:50:49 -06:00
weapons castDynamicShadows defaults to false, flipped it over to true for materials on mobile/animated assets. 2015-11-02 23:06:51 -06:00