Torque3D/Templates/BaseGame/game/tools/worldEditor
Areloch dd3422b5a2 Added ability to pass ints to post effect shader consts
Reorg'd probe init to flow better and be more robust on load
Cleaned up various parts of the probe render manager to be more stable
Fixed issue with crash on release due to numProbe in loops being 0
Updated glsl probe array shader
Beginning of rework of editor settings
Beginning of conversion of asset import config to similar system as editor settings
2019-06-13 00:37:12 -05:00
..
gui Catch the template files up and add the improved convex editor bits. 2019-05-19 21:30:45 -05:00
images Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used. 2017-02-27 15:29:35 -06:00
scripts Added refactor of Editor Settings window 2019-06-03 02:47:30 -05:00
main.cs Added ability to pass ints to post effect shader consts 2019-06-13 00:37:12 -05:00