Torque3D/Templates/BaseGame/game/tools/gui
Areloch 85a9a9b608 Implements shape preview caching for shape assets
Also standardizes the loading gui overlay so it can be used to inform that the asset preview generation is happening
2021-01-27 01:54:26 -06:00
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fieldTypes Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
images Fixes opening of Gui Asset from AB so it correctly opens the GUI editor, making the toolbar appear 2020-12-06 08:48:35 -06:00
messageBoxes Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
assimpImport.ed.gui Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
assimpImport.ed.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
colladaImport.ed.gui Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
colorPicker.ed.gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
cubemapEditor.gui Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00
cursors.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
EditorLoadingGui.gui Implements shape preview caching for shape assets 2021-01-27 01:54:26 -06:00
EditorSettingsWindow.ed.gui From @rextimmy was missing the stateblock handling for the Transparency mode Sub 2019-11-19 01:25:24 -06:00
editorSettingsWindow.ed.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
fileDialogBase.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
guiDialogs.ed.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
GuiEaseEditDlg.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
GuiEaseEditDlg.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
guiObjectInspector.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
guiObjectInspector.ed.tscript Fixes some conversion mistakes in the scripts 2021-01-19 21:32:31 +01:00
materialSelector.ed.gui Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
objectSelection.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
openFileDialog.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
postFxEditor.gui Misc fixes to ensure that the default postFX save, load and editing process is valid 2020-11-01 15:39:30 -06:00
postFxEditor.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
profilerGraph.gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
profilerGraph.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
profiles.ed.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
renderTargetVisualizer.ed.gui Implementation of guiRenderTargetVizCtrl 2020-10-03 00:58:38 +02:00
renderTargetVisualizer.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
saveChangesMBDlg.ed.gui Shifts the tools messageboxes to be distinct from any messageboxes in the main game 2020-07-24 00:40:03 -05:00
saveFileDialog.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
scriptEditorDlg.ed.gui Updated ToolsGuiTextPadProile to comply to editor theme 2019-09-29 07:51:43 -05:00
simViewDlg.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
uvEditor.ed.gui Fix unable to load texture warnmat 2017-06-23 21:13:30 -05:00