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cameraFXMgr.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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cameraFXMgr.h
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Fix: Added missing virtual destructors for classes with virtual functions.
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2014-05-06 12:40:46 +04:00 |
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explosion.cpp
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Adjusts handling for special-case networking of sound assets where we may need to account for stuff like SFXPlaylists. DB names aren't transported, so we need to do Id lookups
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2022-06-04 00:59:06 -05:00 |
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explosion.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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fxFoliageReplicator.cpp
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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fxFoliageReplicator.h
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ground-cover -- Adds an ambient modulation bias to control how much the foliage images are modulated by the sun's ambient light setting.
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2017-07-27 00:18:38 +01:00 |
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fxShapeReplicator.cpp
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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fxShapeReplicator.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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groundCover.cpp
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Fixed formatting to match the standard for TerrainMaterialAsset inspector fields
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2022-03-29 01:40:07 -05:00 |
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groundCover.h
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Fixed formatting to match the standard for TerrainMaterialAsset inspector fields
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2022-03-29 01:40:07 -05:00 |
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lightning.cpp
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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lightning.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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particle.cpp
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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particle.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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particleEmitter.cpp
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don't try and sort ribbon particles
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2021-10-05 00:23:26 -05:00 |
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particleEmitter.h
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* [ParticleEmitter] BugFix: Make GCC happy by removing the inline specification on updateKeyData.
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2021-08-14 18:22:30 -04:00 |
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particleEmitterNode.cpp
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Fixed type inference for nulls in console functions
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2017-01-06 17:18:37 -05:00 |
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particleEmitterNode.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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precipitation.cpp
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Merge branch 'Preview4_0' into SoundAssetImplements
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2021-10-11 20:11:27 -05:00 |
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precipitation.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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ribbon.cpp
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uninitialized variables-t3d
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2020-05-11 15:30:21 -05:00 |
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ribbon.h
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ribbon classvar cleanup
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2018-03-13 21:24:37 -05:00 |
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ribbonNode.cpp
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Fixed type inference for nulls in console functions
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2017-01-06 17:18:37 -05:00 |
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ribbonNode.h
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uninitialized variables-t3d
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2020-05-11 15:30:21 -05:00 |
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splash.cpp
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correct imageassetarrays having a singular texture profile as oposed to a type per.
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2021-11-03 12:30:52 -05:00 |
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splash.h
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correct imageassetarrays having a singular texture profile as oposed to a type per.
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2021-11-03 12:30:52 -05:00 |
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windEmitter.cpp
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tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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2017-12-27 22:57:47 -06:00 |
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windEmitter.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |