Torque3D/Templates/BaseGame/game
JeffR dc65e80c34 Tweaks the logic to how the editor handles toggling and setting of camera modes to behave more consistently, allow for initializing the camera into another mode(like 3rd person), and properly toggling back and forth between the standard cam and whatever the other last camera mode was.
Also adds callbacks so gamemodes/modules can provide custom camera modes.
This gives more control and integration of specialty camera types so it doesn't have to fight the editor's handling of camera modes/toggles.
2026-05-14 15:39:47 -05:00
..
core Tweaks the logic to how the editor handles toggling and setting of camera modes to behave more consistently, allow for initializing the camera into another mode(like 3rd person), and properly toggling back and forth between the standard cam and whatever the other last camera mode was. 2026-05-14 15:39:47 -05:00
data Merge branch 'development' into alpha41/damageModel-fix_followup 2026-05-13 10:56:55 -06:00
tools Tweaks the logic to how the editor handles toggling and setting of camera modes to behave more consistently, allow for initializing the camera into another mode(like 3rd person), and properly toggling back and forth between the standard cam and whatever the other last camera mode was. 2026-05-14 15:39:47 -05:00
D3DCompiler_47.dll update d3dCompiler_47 2024-07-28 04:33:10 -05:00
main.tscript.in update format 2026-04-04 17:47:58 -05:00
runTests.tscript UnitTest 2023-07-27 21:02:27 +01:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00