Torque3D/Engine/source/lighting/common
marauder2k7 d33edb051c pass on the multiple target results
The changes to pass on the results for each target to the children of that posteffect
2026-04-19 17:36:54 +01:00
..
blobShadow.cpp uninitialized variables-lighting 2020-05-11 15:07:21 -05:00
blobShadow.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
lightMapParams.cpp clang: constructor initialization order 2016-10-14 18:16:55 -05:00
lightMapParams.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
projectedShadow.cpp pass on the multiple target results 2026-04-19 17:36:54 +01:00
projectedShadow.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
sceneLighting.cpp uninitialized variables-lighting 2020-05-11 15:07:21 -05:00
sceneLighting.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
sceneLightingGlobals.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
scenePersist.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
scenePersist.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shadowBase.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shadowVolumeBSP.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shadowVolumeBSP.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00