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https://github.com/TorqueGameEngines/Torque3D.git
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this fixes a small issue where dx doesnt like an empty target, if we do target[0] = backbuffer and target[1] = $outTex it was complaining that target[0] was null. When using the backbuffer this would be null because we write to that a different way. |
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| modules/Verve | ||
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| CMakeLists.txt | ||