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https://github.com/TorqueGameEngines/Torque3D.git
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Adds the resolved track stuff from the soundAsset refactor also uses the refresh asset so changes do not cause a sound to stop working |
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|---|---|---|
| .. | ||
| media | ||
| null | ||
| openal | ||
| sfxAmbience.cpp | ||
| sfxAmbience.h | ||
| sfxBuffer.cpp | ||
| sfxBuffer.h | ||
| sfxCommon.h | ||
| sfxController.cpp | ||
| sfxController.h | ||
| sfxDescription.cpp | ||
| sfxDescription.h | ||
| sfxDevice.cpp | ||
| sfxDevice.h | ||
| sfxEnvironment.cpp | ||
| sfxEnvironment.h | ||
| sfxFileStream.cpp | ||
| sfxFileStream.h | ||
| sfxInternal.cpp | ||
| sfxInternal.h | ||
| sfxMemoryStream.cpp | ||
| sfxMemoryStream.h | ||
| sfxModifier.cpp | ||
| sfxModifier.h | ||
| sfxParameter.cpp | ||
| sfxParameter.h | ||
| sfxPlayList.cpp | ||
| sfxPlayList.h | ||
| sfxProfile.cpp | ||
| sfxProfile.h | ||
| sfxProvider.h | ||
| sfxResource.cpp | ||
| sfxResource.h | ||
| sfxSound.cpp | ||
| sfxSound.h | ||
| sfxSoundscape.cpp | ||
| sfxSoundscape.h | ||
| sfxSource.cpp | ||
| sfxSource.h | ||
| sfxState.cpp | ||
| sfxState.h | ||
| sfxStream.h | ||
| sfxSystem.cpp | ||
| sfxSystem.h | ||
| sfxTrack.cpp | ||
| sfxTrack.h | ||
| sfxTypes.cpp | ||
| sfxTypes.h | ||
| sfxVoice.cpp | ||
| sfxVoice.h | ||
| sfxWorld.h | ||