Torque3D/Templates/BaseGame/game
Areloch d840d52038 Added asset import logging
Added WIP of lighting viz logic to point and spotlight shaders
Made new asset window adhere to path-based system
Ongoing work to standardize asset import actions
Context-based Asset Import popups
Fixed behavior with adding a new sequence in shape editor
Made it so apply in PostFX editor no longer closes window
Work to re-add class visibility filters in editor
2020-01-09 18:28:53 -06:00
..
core Added asset import logging 2020-01-09 18:28:53 -06:00
data Fixed bug in display options UI writing incorrect values. 2019-10-18 04:25:49 +01:00
tools Added asset import logging 2020-01-09 18:28:53 -06:00
main.cs.in Caught the main modules up to new module script file paradigm 2019-09-02 16:13:24 -05:00
runTests.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00