Torque3D/Engine/source/core
AzaezelX 5c701fe09e file write clarifications
handle clang complaints about hidden virtuals in the context of file writes that have thier own routes and I/O needs.
2024-06-10 13:15:27 -05:00
..
ogg rest of virtuals removed 2024-03-18 18:40:22 +00:00
stream rest of virtuals removed 2024-03-18 18:40:22 +00:00
strings clean up math varsize complaints 2023-04-27 16:10:04 -05:00
util rest of virtuals removed 2024-03-18 18:40:22 +00:00
bitMatrix.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitRender.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
bitRender.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitSet.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitVector.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitVector.h Fix BitVector copy constructor. 2013-06-21 14:22:49 +02:00
bitVectorW.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
color.cpp From Nils' UI Update work. Adds some new named colors 2023-09-04 22:36:28 -05:00
color.h From Nils' UI Update work. Adds some new named colors 2023-09-04 22:36:28 -05:00
crc.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
crc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
dataChunker.cpp Add an alternate allocator for DecalManager; Also fix SFX weirdness. 2024-02-04 23:27:31 +00:00
dataChunker.h Reimplement FrameAllocator and FrameTemp; Tidy up DataChunker header. 2024-02-06 02:35:16 +00:00
dnet.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
dnet.h Input event changes 2013-01-22 18:17:41 -05:00
factoryCache.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
fileio.h Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
fileObject.cpp file write clarifications 2024-06-10 13:15:27 -05:00
fileObject.h file write clarifications 2024-06-10 13:15:27 -05:00
filterStream.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
filterStream.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
frameAllocator.cpp Reimplement FrameAllocator and FrameTemp; Tidy up DataChunker header. 2024-02-06 02:35:16 +00:00
frameAllocator.h Fix gcc & clang Compile for FrameAllocator changes 2024-02-07 00:05:14 +00:00
idGenerator.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
idGenerator.h Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
iTickable.cpp ITickable supports object deletion 2013-11-08 17:31:52 -05:00
iTickable.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
memVolume.cpp * Feature: Augment VFS file information with creation times & update some console functions to use VFS. 2021-12-18 03:56:11 -05:00
memVolume.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
module.cpp Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
module.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
resizeStream.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resizeStream.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
resource.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resource.h virtuals removed 2024-03-18 18:13:00 +00:00
resourceManager.cpp Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
resourceManager.h Remove namespace from header 2013-07-28 12:55:52 -05:00
stringBuffer.cpp * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
stringBuffer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
stringTable.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
stringTable.h Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
tagDictionary.cpp Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe 2016-12-20 22:50:28 -06:00
tagDictionary.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tAlgorithm.h tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
threadStatic.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
threadStatic.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
tokenizer.cpp * [Tokenizer] BugFix: Correct a malloc/delete mismatch in the tokenizer programming. 2021-11-06 20:34:12 -04:00
tokenizer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tSimpleHashTable.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tSparseArray.h remove inside a remove after a remove... yeah.... No. 2018-03-13 02:12:59 -05:00
virtualMountSystem.cpp Zip usage notes and defines. 2021-01-11 05:04:36 -05:00
virtualMountSystem.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
volume.cpp rest of virtuals removed 2024-03-18 18:40:22 +00:00
volume.h Console Refactor 2023-09-13 10:33:20 +02:00