Torque3D/Engine/source/collision
vitawrap f394db4b36
ConvexFeature: Fix collision list object references
Turns out ConvexFeature::collide assumes the second round of testVertex calls will only add one entry to the collision list at a time and was erroneously only changing the last object and material reference.
2025-12-28 17:46:46 +01:00
..
abstractPolyList.cpp
abstractPolyList.h
boxConvex.cpp PlaneConvex 2024-05-19 01:18:50 +01:00
boxConvex.h PlaneConvex 2024-05-19 01:18:50 +01:00
clippedPolyList.cpp
clippedPolyList.h virtuals removed 2024-03-18 18:13:00 +00:00
collision.h
concretePolyList.cpp backup 2024-05-20 12:21:37 +01:00
concretePolyList.h virtuals removed 2024-03-18 18:13:00 +00:00
convex.cpp ConvexFeature: Fix collision list object references 2025-12-28 17:46:46 +01:00
convex.h PlaneConvex 2024-05-19 01:18:50 +01:00
depthSortList.cpp
depthSortList.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
earlyOutPolyList.cpp
earlyOutPolyList.h virtuals removed 2024-03-18 18:13:00 +00:00
extrudedPolyList.cpp
extrudedPolyList.h virtuals removed 2024-03-18 18:13:00 +00:00
gjk.cpp
gjk.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
optimizedPolyList.cpp
optimizedPolyList.h virtuals removed 2024-03-18 18:13:00 +00:00
planeExtractor.cpp
planeExtractor.h virtuals removed 2024-03-18 18:13:00 +00:00
polytope.cpp
polytope.h
vertexPolyList.cpp
vertexPolyList.h rest of virtuals removed 2024-03-18 18:40:22 +00:00