Torque3D/Engine/source/navigation
marauder2k7 d1771756c2 updated drawmodes and rendering
DebugDraw for recast now caches the results
We now have a drawmode dropdown selector
drawmode changes come from the gui itself no longer from console values
all recast drawmodes are supported with the exception of drawmodes that add abilities like navqueries until the nav tester tool is imlpemented.
2025-07-24 14:25:02 +01:00
..
navMeshTools updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
ChunkyTriMesh.cpp recast update 2025-07-22 14:39:36 +01:00
ChunkyTriMesh.h recast update 2025-07-22 14:39:36 +01:00
coverPoint.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
coverPoint.h virtuals removed 2024-03-18 18:13:00 +00:00
duDebugDrawTorque.cpp updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
duDebugDrawTorque.h updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
guiNavEditorCtrl.cpp updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
guiNavEditorCtrl.h updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
navContext.cpp Added basic Walkabout with #define renamed and no editor. 2014-11-28 19:42:10 +11:00
navContext.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
navMesh.cpp updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
navMesh.h updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
navMeshTool.cpp added first tool 2025-07-23 15:08:29 +01:00
navMeshTool.h added first tool 2025-07-23 15:08:29 +01:00
navPath.cpp test commit to fix debug draw 2025-07-20 16:10:27 +01:00
navPath.h virtuals removed 2024-03-18 18:13:00 +00:00
recastPolyList.cpp updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
recastPolyList.h updated drawmodes and rendering 2025-07-24 14:25:02 +01:00
torqueRecast.h Corrected spacing on the brackets to line them back up 2015-07-19 02:02:07 -05:00