Torque3D/Engine
DavidWyand-GG d095576a25 Change default damage and white flash
Change both the damage flash and white out values to return 0 by
default.  This prevents a damage flash or white out from displaying for
GameBase derived classes that don't override these methods.  From
https://github.com/GarageGames/Torque3D/issues/395
2013-10-08 18:21:05 -04:00
..
bin style.css changes for Project Manager modules 2013-05-01 17:08:43 -04:00
lib Merge pull request #434 from LuisAntonRebollo/Bullet_2_81 2013-07-25 09:02:28 -07:00
source Change default damage and white flash 2013-10-08 18:21:05 -04:00