mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
Change both the damage flash and white out values to return 0 by default. This prevents a damage flash or white out from displaying for GameBase derived classes that don't override these methods. From https://github.com/GarageGames/Torque3D/issues/395 |
||
|---|---|---|
| .. | ||
| bin | ||
| lib | ||
| source | ||