mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-08 06:50:42 +00:00
best to stick to the order of the X<dot>Y tags use PI, not 1/PI to avoid "normal flipping" |
||
|---|---|---|
| .. | ||
| core | ||
| data | ||
| tools | ||
| D3DCompiler_47.dll | ||
| main.tscript.in | ||
| runTests.tscript | ||
| Template.torsion.exports | ||