Torque3D/Engine/source/terrain
marauder2k7 68e762130d Compilation changes
Few compile time attempts to speed things up

Swap include guards for pramga once
Change compile options in the cmakeLists for source
generate a pch

small tweaks
2026-06-04 20:42:09 +01:00
..
glsl Compilation changes 2026-06-04 20:42:09 +01:00
hlsl Compilation changes 2026-06-04 20:42:09 +01:00
terrCell.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
terrCell.h Compilation changes 2026-06-04 20:42:09 +01:00
terrCellMaterial.cpp all DECLARE_IMAGEASSET refactored 2025-01-23 22:12:55 +00:00
terrCellMaterial.h Compilation changes 2026-06-04 20:42:09 +01:00
terrCollision.cpp * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 2022-08-26 15:25:17 -05:00
terrCollision.h Compilation changes 2026-06-04 20:42:09 +01:00
terrData.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
terrData.h Compilation changes 2026-06-04 20:42:09 +01:00
terrExport.cpp Revert "revert #1148 as prematurely incorporated" 2024-01-20 18:01:57 +00:00
terrFeatureTypes.cpp New terrain blending 2021-01-01 21:07:12 +01:00
terrFeatureTypes.h Compilation changes 2026-06-04 20:42:09 +01:00
terrFile.cpp clean up math varsize complaints 2023-04-27 16:10:04 -05:00
terrFile.h Compilation changes 2026-06-04 20:42:09 +01:00
terrImport.cpp Release memory 2023-03-04 22:01:36 +01:00
terrLighting.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
terrMaterial.cpp review notes from Az 2025-03-30 11:22:42 +01:00
terrMaterial.h Compilation changes 2026-06-04 20:42:09 +01:00
terrRender.cpp use of get<some name> methods that already return nulls/false when attempting to load 2025-05-28 17:45:02 -05:00
terrRender.h Compilation changes 2026-06-04 20:42:09 +01:00