..
culling
Compilation changes
2026-06-04 20:42:09 +01:00
mixin
Compilation changes
2026-06-04 20:42:09 +01:00
zones
Compilation changes
2026-06-04 20:42:09 +01:00
fogStructs.h
Compilation changes
2026-06-04 20:42:09 +01:00
pathManager.cpp
rest of virtuals removed
2024-03-18 18:40:22 +00:00
pathManager.h
Compilation changes
2026-06-04 20:42:09 +01:00
reflectionManager.cpp
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
reflectionManager.h
Compilation changes
2026-06-04 20:42:09 +01:00
reflectionMatHook.cpp
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
2016-02-16 02:50:49 -06:00
reflectionMatHook.h
Compilation changes
2026-06-04 20:42:09 +01:00
reflector.cpp
Update GFXTextureManager and GBitmap
2025-12-22 10:29:01 +00:00
reflector.h
Compilation changes
2026-06-04 20:42:09 +01:00
sceneCameraState.cpp
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
2016-09-11 22:42:42 +01:00
sceneCameraState.h
Compilation changes
2026-06-04 20:42:09 +01:00
sceneContainer.cpp
fix scencontainter itterator filter
2026-03-11 17:09:29 -05:00
sceneContainer.h
Compilation changes
2026-06-04 20:42:09 +01:00
sceneManager.cpp
fix bounds box display
2022-07-24 00:14:19 -05:00
sceneManager.h
Compilation changes
2026-06-04 20:42:09 +01:00
sceneObject.cpp
Compilation changes
2026-06-04 20:42:09 +01:00
sceneObject.h
Compilation changes
2026-06-04 20:42:09 +01:00
sceneObjectLightingPlugin.h
Compilation changes
2026-06-04 20:42:09 +01:00
scenePolyhedralSpace.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
scenePolyhedralSpace.h
Compilation changes
2026-06-04 20:42:09 +01:00
sceneQueryUtil.h
Compilation changes
2026-06-04 20:42:09 +01:00
sceneRenderState.cpp
Removes current implement of shadow caching
2019-12-13 01:14:03 -06:00
sceneRenderState.h
Compilation changes
2026-06-04 20:42:09 +01:00
sceneSpace.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
sceneSpace.h
Compilation changes
2026-06-04 20:42:09 +01:00
sceneTracker.cpp
Optimize container bin lookups
2023-09-26 12:03:51 -05:00
sceneTracker.h
Compilation changes
2026-06-04 20:42:09 +01:00
sgUtil.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
sgUtil.h
Compilation changes
2026-06-04 20:42:09 +01:00
simPath.cpp
fill in the validated variables
2025-03-09 11:53:23 -05:00
simPath.h
Compilation changes
2026-06-04 20:42:09 +01:00